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All the details of the upcoming patch

Population Zero · Community Announcements · June 10, 2020

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Greetings, colonists!

The next update will land on Kepler tomorrow, June 11th.

Alongside multiple changes to the user interface, hotfixes and performance enhancements, it will bring the following quality of life improvements:

  • fewer building restrictions
  • armor repair kits
  • streamlined Friends feature

We will continue to address your requests, suggestions, and bug reports in future updates. Keep them coming.

Please, keep in mind that the patch only affects newly created game realms. It is done to avoid any “unwanted situations” and keep your current session balance.

You can find all the details in the list below.

Gameplay



  1. The Building restrictions for the most locations on the global map have been removed, except for key locations like The Main Hub, Alpha Kvar’s lair, etc (all locations that contain unique resources or quest items)
  2. In PvE modes, the player can no longer see loot near other players’ corpses
  3. Armor and Suit Repair Kits have been added to the game
  4. The cost of repair kits for weapons and tools has been reduced

Friends



  1. The Friends feature has been improved:

    • The player can now bring the friend list by hitting Esc in the game
    • The player can now see friends’ markers on the map
    • Friends’ nicknames are highlighted with another color


Resources



  1. Collision detection of Acidic Roots has been improved
  2. There are now more gerophytes on the global map, including the Hub vicinity

Mobs



  1. Sahrim:

    1. Sahrim has received a number of new animations
    2. The existing animations have been reworked
    3. Its walking and turnaround action speed has been dialed down
    4. Sahrim’s attacks have been improved

  2. Improved mob behavior when 2 or more players are next to a mob or mobs

Global Map



  1. The visuals of some Desert areas of the global map have been reworked. The mob and resource locations in these areas have been changed

UI



  1. “Early Access” notification window has been added to the game. It appears every time the player opens the lobby
  2. The “Back” button has been added to account and game mode selection screens
  3. The dark background in Credits has been removed
  4. When playing as the Void, only friends can see your nickname
  5. Public cocoon markers become visible on the global map starting from Account Level 3
  6. The buttons in the character and game mode selection menus now look the same. The background opacity in these menus has been removed
  7. The silhouette in the inventory screen now matches the chosen character gender

Texts and Localization



  1. Multiple edits of the Russian text
  2. The new texts have been localized into English

Performance



  1. The campfire visuals have been optimized and have a lesser effect on the frame rate
  2. The chest assets have been optimized
  3. Improved performance when 2 or more players are next to a mob or mobs
  4. Multiple Hub textures and assets have been optimized

Fixed an Issue



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