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Patch 1.0.1 Released

Hide Or Die · Community Announcements · May 03, 2020

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Here are the patch notes:

Fixes:
-Backer/founder shirt materials fixed
-Fixed visual issues with matchmake UI when in a party
-Phone message when a player dies changed to clear up confusion
-Fixed some collision areas where players could get stuck
-Fixed Stitches perk description that was not properly displaying damage value in info card
-Fixed Scientist radar showing dead bodies
-Fixed DC penalty screen showing up after the game has finished
-Light breeze modifier should properly close doors visually on doors far away from player
-Fixed Sledge DLC survivor clothing items not showing - requires a reinstall of the dlc
-Phone skins enabled for those with them
-Custom flashlight color enabled for backers with that reward (it is in appearance->male->general->flashlight color (you set it here for both male and female) (May require a game restart or two for the cleanup/move to happen)

Balance:
-Fixed Survivors not restoring their stamina after taking a melee hit (If they take a melee hit their stamina is instantly restored)
-Block players from getting on locomotive in slaughterhouse
-Collision added to prevent players from getting on extractor fins
-Tightened up Scientist base radar accuracy
-Survivors will always see the outline of other survivors
-Survivors will see the outline of the extractors whether active or not
-Increased radius of the 3d dark sight sphere to make it less easy to pinpoint survivor location with dark sight
-Decreased fisherman sonar range
-Increased fisherman sonar cooldown
-Slowed fisherman sonar pulse time
-Stitches base speed increased
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