We continue to release updates that improve and change various aspects of Population Zero:
- The number of item slots available at the Banker has been increased so it will be much easier for you to manage your items and resources.
- The requirements of "Steps to Rescue: Meat for the Hub" have been significantly streamlined.
- The most important addition of this update is the inclusion of Repair kits. The repairs are carried out instantly. We are excited to release this feature as it will optimize your time and carried weight
Please, keep in mind that the patch only affects newly created game realms. It is done to avoid any "unwanted situations" and keep your current session balance.
You can find all the details in the list below.
Gameplay
- Banker now has 55 item slots
Quests
- The requirements for “Steps to Rescue: Meat for the Hub” quest completion have been changed. Now, you need to obtain 15 pieces of Grilled Meat (instead of 80 pieces of Raw Meat) and 5 pieces of Roasted Sahrim Meat (instead of 30 pieces of Raw Sahrim Meat).
Technologies
- Now, Roasted Sahrim Meat recipe requires Rootstick instead of Coal. This Technology is placed closer to the beginning of the Atlas
- Various repair kits for tools and weapons are now available in the Atlas:
- Bone repair kit
- Metal repair kit
- Xenophungus repair kit
- Scyphopod repair kit
The repairs happen instantly. There is a certain chance of losing a repair kit upon death. Basic weapons and tools can’t be repaired.
- Bone repair kit
- The number of Theory Points awarded for researching specific mobs and resources has been increased as follows:
- Kvar: from 4 to 5 ThP
- Merid: from 5 to 8 ThP
- Limestone: from 15 to 20 ThP
- Peat: from 15 to 20 ThP
- Forest Kvar, Forest Yutt, Forest Fury, Scyphopod Worker, Scyphopod Warriors: from 45 to 50 ThP
- Kvar: from 4 to 5 ThP
Resources
- All resources except Spiral Stem and Acidic Roots have been removed from the water
- There are now more Pearl Berries on the global map
Biomes
- Now, In the volcano located in Jungle, lava inflicts damage when the character steps in it
- Jungle and Anomalous region’s temperature map borders have been tweaked
- There are now more corpses with loot on the global map. Their locations have been changed
- The layout of Alpha Kvar Lair has been refined
- Several Desert zones have been improved
- The jump-puzzles in Swamp and Anomalous region have been reworked. It is now easier to get to the Blue essence and Acidic roots
Mobs
- There are now more Scyphopod Workers and Warriors in Jungle
Texts
- Some descriptions have been corrected
Visuals and Animations
- Hub NPCs’ designs have been slightly changed
- Some male and female characters’ mid-combat movement animations have been improved
UI
- The Void Sample Icon has been changed
Performance
- The game received various performance upgrades and fixes
- There are now less frame rate dips when the character traverses the global map, picks up items and gathers resources
Bug Fixes
- Fixed an issue:
- when the quest counters updated partially or did not update at all
- that sometimes led to the loss of character progress
- when Scyphopod Warrior’s attack sometimes missed the player’s character
- when crafting timer visually reset upon opening/closing the workbench menu and displayed the remaining time until the end of crafting incorrectly
- that sometimes led the workbench menu to fail to display the default selected recipe
- that led to the incorrect display of the number of a certain consumable, for example, water in the flask, when it was put into a hotlsot from the inventory or vice versa
- when the quest counters updated partially or did not update at all
- Fixed various geometry and environment bugs and issues:
- resources stuck in mid-air
- mountains
- a character getting stuck in the space ship remains near Alpha Kvar Lair and in roots above the canyon in Desert
- flawed areas in the Hub
- resources stuck in mid-air