We are still doing our best to make Nostos better. So we will perform a downtime maintenance on Jan 3rd, 0:00 AM to 2:00 AM (PST). The service opening time will be postponed if maintenance is not complete. Dear Pioneers, take a rest during the maintenance, thank you.
The following is patch log on January 3rd.
【Challenge Mode】
- A new game mode is open now--challenge mode, where you need to resist enemies' constant attack and protect the Totem Pole.
- In challenge mode, different rewards will be given according to different scores, including the new costumes of Alniyat and Kett.
- Player cannot unlock the challenge mode until mission "The Panacea" has been completed, and players who have completed before the update need to complete it again.
【Other Content】
- Adjusted that all players cannot attack the buildings in ally's camp, such as village center.
- Added hot keys in PC mode : B - Backpack, M - Large map, N - Villagers, L - Bulid, O - Settings, P - Simple Crafting, I - Character.
- Adjusted the temperature difference between day and night in desert areas.
- Adjusted explosion and burning damage value of grenade launcher, grenade and time bomb.
- Improved the Ogen rifle so that it can poison the target when it hits it..
- Optimized the performance of opening/closing the research desk and container.
- Added a return button on room creating panel in VR.
- Optimized the text on requesting support panels.
- Adjusted the time for deleting the world in the hall: from 1 second to 5 seconds.
- Right now the success rate of collection and crafting can reach up to 100%.
- Fixed an issue where the accessories' model overlapped in player's cabin.
- Fixed an flickering issue when switching friends' interfaces.
- Fixed an issue where the grass color was incorrect with low graphic quality.
- Fixed an issue where the character might not display with a small probability when players enter the game.
- Fixed an Mid-Winter Festival hat display issue.
- Fixed an issue where the tutorials video had black screen in guide room;
- Fixed an issue where the rescue button might not appear;
- Fixed an issue where the backpack equipment could not be selected when using a controller;
- Fixed an issue that other players' room could not be selected by using a controller;
- Fixed an issue that costumes could not be selected in player's cabin by using a controller;
- Fixed an issure where the setting button could not be selected with a controller;
- Fixed an issue where cultivated land might not grow;
- Fixed an issue where terrain looked wrong in sunny and snowy weather;
- Fixed an issue where bad effects were missing when eating spoiled food;
- Fixed an issue where the player would be burnt to death quickly if he picked up a wooden breastplate when holding a torch;
- Fixed an issue where villagers might not return to the village after being recruited;
- Fixed an issue where sound effect would be triggered after staying away from the blueprint;
- Fixed a female bird sound missing issue;
- Fixed an issue where villagers would be prevented from eating and drinking when they had item on the hand;
- Fixed an issue where villagers with guns would not pick up bullets to reload;
- Fixed an issue that player could still get in the vehicle even when they stayed far from it in VR;
- Fixed an issue where players could not interact with other furnitures without closing the interface after openning it in VR;
- Fixed an issue where the blood bar and icon still stayed after returning to the lobby if the mission failed;
- Fixed an issue where the text level of the return button of the water filter and the perpetual driller was incorrect;
- Fixed an issue where repeated clicking the same attribute on the skill interface had no hovering effect;
- Fixed an issue where the interface of the container and the box might not be interacted;
- Fixed an issue where the status icons of animals and villagers would be blocked by the model;
- Fixed an issue where the hint "village is under attacking" would pop up even the village center was not under attack;
- Fixed a character distortion issue caused by getting on the car immediately after teleporting;
- Fixed an issue where players could get stuck inside the oil drum when building it;
- Fixed an issue where there were white terrain blocks when dragging the big map in VR;
- Fixed an issue where the reloading had no highlighted outline in VR.
Thanks for all your understanding and support!
Nostos Dev Team