Zombies cannot advance from roads or buildings to grassy areas
Safe areas not shown correct in map
Features
Unity up to version 2019.2.21f1
Added new options for Twitch integration
Tasks now appear on the main screen
Interface images have been changed and edited
Safe Zone system has been changed. Now as you kill zombies in an area, it becomes a safe zone. The number of zombies to be killed depends on the difficulty setting.
Changes were made on lots of materials
Changes
Loading screen updated
Carried item information, clock and CASUT indicators sizes are decreased
Minor performance improvements in the AI system
Glows on TV screens adjusted again
Cascade settings canceled
Unused shaders removed
Logo text changed
Some fixes and improvements have been made to Pathfinder and artificial intelligence
Fixes
Options in Twitch integration become invisible in some cases - Fixed
Some issues with activated events in Twitch integration - Fixed
Error in Karma indicator - Fixed
The character is constantly moving when enter inventory - Fixed
Item breaking information does not appear on the Base screen - Fixed