- Updated Unity to 5.6.2f1.
- Removed debug symbols from platform specific DLL files.
- Increased the damage of player weapon projectiles.
- Increased the amount of default ammo the blaster has to prevent players running out.
- Fix to prevent crashes in the editor due to UI and animation.
- Fixed issue where profiler would crash when the active frame was out of view.
- GI: Fixed halos display when more than 64 of them.
- GI: Fixed baked Area light affecting objects behind meshes where light shouldn't be present.
- Linux: Fixed uninitialized screen dimensions at startup with some window managers.
- Linux: Unlock cursor when switching from Locked to Confined mode.
- Particles: Correctly initialize default curves, when creating new Particle Systems.
- Particles: Fixed performance regression causing Update Jobs to be dispatched slowly on some platforms.
- Scene Management : Fixed an issue where objects marked as 'DoNotDestroyOnLoad' and are disabled could be deleted on scene load/unload.
SickBrick 2.03
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