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Arcade Moonlander Plus (v2.0)
Read the original on Steam ↗It took a little longer than I expected, but I have accomplished more with this update than I originally intended :) I have tried to address all the issues raised on the community hub, but if I have missed something, please let me know.
[v2.0 Changelog]
- 10 new Arcade Levels!!!
- Controller support has been reworked to support many different devices, as well as support for multiple controllers simultaneously and changing controllers at runtime. (I really hope this works as expected)
- Particle effects from the engine and explosion are now more dynamic and able to collide with the scene geometry.
- Fixed the 'Ghost Ship' bug, sorry Krypsys :)
- The first 10 levels of Arcade mode must now be completed in order to unlock the Adventure mode.
- Music now fades in and out, much nicer :)
- Arcade mode can now be restarted from the main menu.
- Updated physics materials on the ship and landing pads to limit ship sliding.
- Out of bounds, 'self destruct' timer was increased from 5 to 7 seconds.
- Changed the way respawning is handled, much cleaner.
- Music at main menu now adheres to the the player's music settings.
- Updated the project for the latest version of unity.
All in all, I am very happy to be releasing this update to the community. Please continue pointing out any problems or suggestions you may have.
There will inevitably be problems with the update, and I really appreciate all your feedback.
Happy moon landing,
Daniel Griffin.
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