Home / News / Savage Resurrection
Patch 1.0.1
Savage Resurrection · Community Announcements · August 19, 2016
Read the original on Steam ↗
Greetings, Savages! Here's our first post-release patch, hope you're enjoying the game so far.
Balance:
- Healers revive range increased from 500 -> 1000, mana cost removed (still has a 10s cooldown).
- Respawn times have been increased slightly.
General:
- Optimized many character animations.
- Improved UI for healers revive range and cooldown.
- Added "Can't Fire" feedback click.
- Allow VO lines on the end game screen via V menu.
- Added scrolling message feedback when your relocator doesn't work.
- Beast worker build sound updated.
- Commander role assignments UI updated.
- Increased classic order arrow deadzone from 30% to 66%.
- Added the real icons for Stalker and Scavenger cosmetics.
Fixes:
- Fixed some of the issues causing FPS to degrade over time.
- End game camera sequence fixed.
- Fixed morning splash screen.
- Hid impeach UI for Standard mode.
- Deselect heal/revive target if it becomes invalid.
MORE ON STEAMCOZYSavage Resurrection
56.9% positive · 1,432 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of Savage Resurrection on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.