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New game engine, friendlier input scheme!

Gleaner Heights · Community Announcements · February 21, 2019

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Update 1.0.12 finally marks the transition of the game from Game Maker: Studio 1.4 to Game Maker: Studio 2. One of the benefits of this transition is that many parts of the code were re-written and further optimised. This means the game should run even faster on lower-end systems.

Another major thing added is a new input scheme which makes gameplay, especially with a gamepad, much more console-like and easier! New features include:



For those who will run the game for the first time with that new version, the new input system will be activated by default.

In order to avoid confusion and habit conflict, this new input system is deactivated by default for people who are already playing the game. in order to activate the new input scheme,it's simple:
Go to (hard disk):\Users\(your username)\AppData\Local\Gleaner_Heights and open settings.ini
Find the line InputScheme="0.000000"
and change it to InputScheme="1.000000"

As always, let me know if there are any bugs and glitches, especially any new ones introduced by the engine change that weren't present before.

Have fun!
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