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Fields Expansion and January 22 Update

Reassembly · Community Announcements · January 22, 2019

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There are also a number of updates in the base game:

Tournament
* Add free for all tournaments!
* Add soft tournament border
* fix excessive spread fire
* add option to pause between rounds instead of advancing automatically
* fix bug where saves slots at end would not appear in tournament screen

General
* fix long standing memory corruption issue related to strings
* fix bug where blocks with ports very close together could corrupt ship state
* fix some fleet color import issues
* fix a number of subtle threading crashes
* update SDL image/ttf and associated dlls
* unlocked blocks are added to the palette in order
* fix some crashes related to resources

Modding
* recoil control for cannons
* fix crash when prettyingprinting long fragment lists
* allow exporting a whole fleet of selected ships using the "export" command
* fragment optimizations
* new console commands "health" and "credits"
* fix bug where ships would mysteriously not attack each other in sandbox
* add aihint_range and aihint_muzzleVel to tell the ai how to aim complex weapons
* add "extends=BLOCKID" field to copy attributes from another block
* fix a number of issues with custom shapes
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