- The health of enemies in a dungeon will now scale the more players that enter that dungeon
- Updated the layout of the Well to provide more usable cover and remove the chains that were blocking movement
- Updated the layout of the Terrace to allow faster access to the hard mode dungeons
- Decreased the size of the resin pool the Hydra spawns in
- Improved error messaging on failed login
Visual
- Holiday decorations removed
- Updated registration to indicate that the game account is tied to a player's Steam account
- Store UI has been updated for a more uniform appearance
- Additional settlement buildings have been added near the Waypoint Shrines
- NPC and boss dialog is now printed in the chat log
- When picking up silver, the amount obtained is now shown in a popup
- New in-game chat emojis added for the January Daily Rewards
- Fixed a bug with the fuse UI showing an incorrect value
- Fixed a bug where dye icons were still showing up incorrectly in vendors
Week 5 Hotfix 1 (1/3):
- Fixed a bug where Ancestral Legacies were not awarded for completing the Tutorial for the first time
- Fixed a bug where the Captain of the Guard needed to be interacted with twice to start his quest
- Fixed a bug where an error would occur in the Settings menu that would cause Settings changes to no longer work properly
- Fixed a bug where closing the client rather than exiting it properly would not save your progress
- Key bindings are undergoing a lot of work right now, so please log your feedback on the forums (we're definitely not done updating these)
- Of particular note, O now accesses Settings rather than ESC
- Adjustments continue to be made to the language filter as well (we're not done here either)
- Fixed a bug where mailed Silver was not stacking properly with existing Silver (and, more importantly, this could cause both silver amounts to disappear)
Week 6: Activated the Resurgence Event.
Week 6 Hotfix 1 (1/8):
- Fixed incorrect emoji from daily reward - changed it from the Supporter Pack medal icon to an exclusive emoji
- Backend stability improvements
Week 6 Hotfix 2 (1/11):
- There was no Local Commander spawning on the first T1 shrine, so we have added one
- We reduced the number of chimera to help prevent lagging, but have increased their health
- Local Chimera's behavior has been updated to improve their aim
- We added 10 and 5-minute warning messages before the Resurgence starts
- Messaging has been added at the end of the Invasion to indicate success/failure
- The Resurgence warning messages have been updated to improve the accuracy of the coordinates providing Shrine location
- Continued optimization of the Resurgence event
We are still working on the best option for recovering Silver for those that lost it as a result of this last bug. Please bear with us as we try to make everyone whole again.