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Update and announcement

Bloody Trapland 2: Curiosity · Community Announcements · December 21, 2018

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We've been hard at work polishing things up as we rapidly are moving closer to a release state. Thank you all for the feeback you have been giving us throughout, it's helped us a lot on improving upon what soon will be game version 1.0.

Please consider leaving a review and let us know how you liked the game. It means a lot to us. You can also reach us directly either here on Steams community or our discord.

Here's a recap of what we have updated as of lately




Changelog Version 0.996:




  • Main menu changed to Christmas edition.
  • Big update made to controllers, fixed a few inconsistencies and tighten up the feel in general, they should now be in a finale state.
  • Big improvements made to the network code for player predictions. Pvp prediction still to be improved slightly.
  • Challenge mode, added world map also for online.
  • 4-3 Extensive updated to level. Also fixed issue with one of the trampolines.
  • 2-3 Extensive update for the beginning of the level.
  • 1-9 Extensive update for the end part of the level.
  • 2-1 Fixed a spike trap at the end.
  • 4-2 Fixed a jump distance issue.
  • 2-10 increased health of boss, now takes 5 hits to kill.
  • Fix for falling spikes not always killing
  • Fix for trampolines animation having fps drop
  • Fix for credits triggering multiple times. (Happened if you jumped out and in from worldmap a few times)
  • Fix for crash on credits screen as a result of this
  • Fix for carts not being removed after playing caveboss
  • Various optimization




Discord:
https://steamcommunity.com/linkfilter/?url=https://discord.gg/YSuqDvk

Happy Holidays!
- Chris
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