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UPDATE 0 | Changelist

ULTIMATE HARDBASS DEFENCE · Community Announcements · November 26, 2018

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Major changes to the network part



The lobby system has been replaced by a "hot" connection to the already created server. Now you can even connect to the game, in which several waves have already passed. Privacy settings are left unchanged, if you do not want other players to connect to your game, then simply select the desired server type.
Also minor issues were fixed and network code was optimized.

Long start game



Game launch has been significantly accelerated.

Fixed the problem of players leaving the game area



Some curious players could find a loophole in the colliders that limit the active playing area.

Changed the spawn points of monsters



Spawn monsters indoors forced players to retreat to the street on the last waves and shoot opponents from afar. Now outside the club no less dangerous than inside.

Fixed physical model of monster attacks



Now the monsters can not push the player outside the game area.

Transfer of money



Added the ability to share money with other players. Use the L button to throw away some money.

Minigun



Fixed a problem with a drop in frame rate when using a minigun.

Dildo cannon



Performance improved.

Sounds



Fixed problem with playing incorrect sounds
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