- Fixed TV not rotating in user levels.
- Added AggroTrigger object to the editor. This aggros enemies within its radius when activated by a trigger volume or trigger button. If you tick the assault_mode variable, then the enemies aggroed by it will always know your location. If you tick alert_only, then the enemies will be aggroed into the “searching for player” state.
Known issue
I think there's a memory leak when you play a level from the editor. I'll track this down and release another patch as soon as I fix it.
Edit: yeah there seems to be several memory leaks in the map editor that I overlooked.