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May Update - UE 4.16 to 4.21, Improvements and Content

Earthfall · Community Announcements · May 22, 2019

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Greetings, Heroes of Earthfall -

We know it has been a while since we last posted an update about the plans for the game and for that, we really appreciate all your patience and support. Most of you have been incredibly understanding and let us know you had our backs. Thanks so much for that!



Normally we’d list specific fixes, but in this build the biggest update was to make the jump from Unreal 4.16 to 4.21. The engine jump introduces widespread improvements across the board, touching every aspect of the game, so we decided to cover the high-level changes that we were responsible for, specifically:


Of course, there are many bug fixes in the engine itself, so players who used to have odd, one-off configuration issues may now find those issues resolved.
In addition to the above-mentioned fixes, we also have some new features:


We also changed the level 3 Health perk so that now it generates your health up to 35% (was 15%).

Please Note: this update is currently applied to PC on the Beta Branch of Steam only - other platforms coming soon.



WARNING: Switching to the beta branch may reset progress on any locked achievements.

Please access the beta build on PC by taking the following steps:


To go back to Live, just follow the same instructions and select “None – opt out of all beta programs”.

If you have any questions or need support, you can find the team in our Discord channel: https://discordapp.com/invite/earthfall or message us directly at https://earthfall.freshdesk.com/support/home.

Thank you!
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