June 2, 2019 Update - Beta changes
Read the original on Steam ↗Below please find a list of changes from the previous beta build (5/21) to the most recent build (5/31):
GENERAL:
Fixed the ability to Play Solo, with no network connection.
UI:
No longer displaying controller button hints, when no controller is connected
Fixed menu cursor navigation with controller
Fixed a problem in which the Gameplay Tips screen could disappear, and also hide the main menu
CAMPAIGN MAPS:
Supply Run: Fixed lighting issues in the storage units
Revelation: Fixed the Beast's ability to climb up scaffolding, over railings
R&D: Fixed lighting issues with some objects
R&D: Fixed a turret placement location in the final warehouse
The Diversion: Fixed an area where the Whiplash could drag players out of bounds
Into the Breach: Players should no longer be able to get stuck in the resistance crate
Into the Breach: Fixed AI navigation through building window
INVASION MAPS:
Service Station: Added traps
Nuclear Facility: Fixed areas where AI could get stuck
The Mines: Fixed the Beast's ability to climb to the upper back area
AI:
Fixed AI collision problems with cars and trucks
WEAPONS:
CVA: Fixed a small graphics problem with the scope when not in ADS mode
F4-NG: Fixed reload audio
Shard Grenade: Fixed a small graphics problems with the grenade model
Many thanks to those who sent in bug reports to us in Discord:
https://discordapp.com/invite/earthfall
MORE ON STEAMCOZYEarthfall
64.8% positive · 2,283 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of Earthfall on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.