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Combat Update now Available! - Patch 0.9.1

VR Dungeon Knight · Community Announcements · May 24, 2018

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Combat Update


We have some great new additions and changes to how combat plays out in VR Dungeon Knight. These new features will add extra depth and difficulty to your dungeon runs.

Special Abillties
All enemies now have a special Ability. This special Ability gives them an extra way to attack the player. Like a Rage mode for the Orcs, giving them extra damage and attack speed for a short time. Together with the enemies new ability to dodge your attacks, it adds a lot of depth to your fights. Forcing you to rethink your strategy and approach.

Blocking
Blocking has been reworked and is now more responsive. Making it easier to block and dodge incoming attacks.

Training
We've added a training area in the Weapons Room. These areas are split up in melee and ranged, with the addition of Training dummies. You can now test the strength of your weapons, or try out some tactics before entering a dungeon.

Loadouts
Your loadout and dungeon difficulty will now be saved when you enter a dungeon. When you finish a dungeon or die, you can jump back in with the same loadout.

Decapitation
Slay your enemies in style. You can now cut off their heads with a final blow!

Trap Rooms
Discover the new Trap Rooms. Escape from certain death by finding your way out before it is too late!

Swimming
The Dungeon Knight can now swim in water. Making it possible to dive below the surface.



Added: Demon


From the dark depth of hell rises the Demon! This fearless enemy will try to vanquish anyone in his path. Using raw power and ancient dark magic, the Demon will bring darkness upon your dungeon. Only the light will protect you now Dungeon Knight!

Abilities and Statistics



Added: Staff of light


The staff of light joins the armory. The ultimate weapons against the Dark forces and dark dungeons!

Abilities and Statistics


Added: Loot


It is time to smash some Pots! Crates and pots are now added to the game. Spread around the dungeon rooms and corridors these breakable objects are filled with precious loot. Get more gold, find some food for health, or restock your ammo. It is now all possible with crates!



Added: New Visuals


An enchantment has spread across the Dungeon! Various rooms and dungeons have received a visual update. These updates include the Main Dungeon Room, Reward Room, and Weapons Room. They are larger and more appealing, adding even more immersion. There are also some visual updates to the Climbing vines, Gold and Treasure chests!






Changed: Orcling





Changed: Orc





Changed: Ghost





Changed: Skeleton Executioner





Changed: Spectral Minions





Changed: Sourcerer









Changed: Pistol





Changed: Short Bow





Removed: Spear



The spear is currently not friendly with the new combat mechanics. The Spear may be added back in with reworked mechanics in the future.






Bug Fixes




Hot Fixes


Hotfix 0.9.1a (25-05)

Hotfix 0.9.1b (28-05)



Discord


If you haven't already don't forget to join the VR Dungeon Knight Discord! Share your comment and suggestion below!

Socials


For more information about current and future updates, from VR Dungeon Knight and other Wolfdog Interactive games, follow our Socials!

Thanks


Thanks for all the support and feedback from our amazing community. This update is made possible by you guys!

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