Changes:
- Localization fixes
- You can now click on the map to create a waypoint
- “Ammo capacity reached” now includes type of ammo
- Spacebar key can now be rebound to actions other than jumping
- You will now see the proper weapon in the kill feed when someone is killed with a thrown item
- Adjusted the circle to more often close over playable island area and not water
- Adjustments to the drop locations on the map.
- Slightly reduced AKM minimum damage. AKM was too effective at long range.
- Increased HBK53 minimum damage. HBK53 was too ineffective at max range.
- Increased SMG (Vector, MP7) damage multipliers for Head and Arms. SMGs were underperforming compared to assault rifles and shotguns.
- Increased the range at which Vector and MP7 deal maximum damage before falloff.
- Reduced weak attack damage on Stone axe so that it now takes three hits to kill.
- Increased the blocking angle on unarmed and melee weapons. Blocking should now be a little easier if your opponent is attacking from the sides.
- Extended the duration of the stumble when a player uses weak melee attack against a block.
- Similar to other melee weapons, Unarmed weak attack will now briefly root players in place if they use a weak attack against a block.
- Added more light sources across La Cuna to increase illumination of dark interiors.
Bug Fixes:
- Fixed an issue with spectator mode where it would not follow your killer
- Helicopter jitter fixed
- Fixed an issue where trying to eat a papaya would cause the papaya to fire like a gun.
- Fixed an issue when blocking and crouching in the Staging Area which caused players to become stuck after dropping from the Helicopter