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3030 Deathwar Redux - Update 1.32 - Accessibility and Mini-Modding Update

3030 Deathwar Redux - A Space Odyssey · Community Announcements · April 07, 2018

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Hey there everyone,

Guess what... That's right, it's time for another update! Now that the Modding Update has been out for a bit, we thought we'd build on that and improve the modding capabilities a bit further. For this update, we also focused on accessibility and on directly addressing your feedback with a bunch of requested features.

The update is made up of lots of smaller changes that improve the game in different areas. For one, we've added full Mouse-Only game controls, to make the game more accessible to more players. That means you can control the entire game, from beginning to end, using only the mouse. While adding those controls, we noticed how nice it is to move your character on stations using the mouse, so that is now also active in all control modes. Next up, we added a much-requested feature, that will also help players that have trouble with the colors in the upgrade menu: a sortable upgrades list! So you can now sort it by clicking any of the top options price, category, or fitted.

Besides those, we've added the combat scanner showing you your target's equipped weapon. You can use this to make sure you're picking the right fights when going on pirating or bounty hunting sprees ;) There's also a pretty major balancing change: It used to be you could get a turreted ship, equip both guns, and you had effectively twice the firepower of a non-turreted ship. Because this made non-turreted ships unattractive (and also made some fights unfairly short) we've made having both turret and front gun equipped halve the firepower of each. This means you can still play flexibly and have two guns with the disadvantage of less firepower on each, or you can equip just one gun and enjoy the gun's full firepower. In our own testing we've found this improves the feel and fairness of combat by a lot. Now we're very curious to hear your feedback!

There are tons of other changes, like lots of improvements to the modding tools, new markers on the map for mission related stations and planets, a better looking Nebula map, some rebalancing of weapon stats, some improvements to the modding tools and also flying Beetles on the station console screens! There are just too many changes to go into detail on each, so as always here is the full list for your viewing pleasure:

Features / Gameplay


Fixes / Improvements


For modders, we've also set up a modding Wiki, with some basics on how to set up mods and organize them, and a step by step tutorial to get you easily started with creating your very own mods:
http://3030deathwarredux.wikia.com/wiki/Modding

As with every update, we'd like to thank all of you for your continued support and amazing feedback! None of this would be possible without you, so cheers and thanks to all of you guys! <3

As always, you're welcome to join us on our Discord channel, to chat and hangout:
https://t.co/mP7xcmkHA4

And you can keep up to date what's going on with us and the game on our Twitter:
https://twitter.com/CrunchyLeafGame
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