During your draw step, reveal the top card of your deck and a random card from your graveyard. Add one to your hand and place the other in your graveyard.
Reworked/Changed Cards
Accensus (Neutral)
Cost increased from 3 to 9.
Attack Increased from 2 to 9.
Health increased from 4 to 9.
New Ability: At the start of your turn, move to a random enemy and attack it. This counts as normal move and attack.
Awilix (Mayan)
Health increased from 1 to 3.
New Passive: Whenever this unit kills a unit, spawn a 2/2 Zombie.
Bloodrite (Mayan)
Cost reduced from 1 to 0.
New: Spend all remaining mana to spawn a Zombie with attack and health equal to the amount spent.
Hades (Greek)
New Passive: Whenever this unit kills a unit, add a copy of it to your hand.
Promote (Roman)
Cost reduced from 3 to 1.
New: Replace all friendly units in a 2x2 area with a random unit that costs 1 more.
New Gauntlets
Weekday Gauntlet 1: Marksmanship
Players can only queue with decks that have Spells and Ranged units. No Melee units are allowed.
5 Wins Rewards:
2 Core Packs
100 Favor
Cutesy Izanami Avatar
Weekday Gauntlet 2: Overflow
Players have 10 mana every turn.
5 Wins Rewards:
2 Core Packs
100 Favor
Thanatoast Avatar
Weekend Gauntlet 1: Pauper
Players can only create decks that contain Free and Common cards.
5 Wins Rewards:
2 Core Packs
100 Favor
Cutesy Chang’e Avatar
Weekend Gauntlet 2: Pantheon Wars
Players can only queue with decks that have ALL Hindu or Mayan Cards. All other pantheons are not allowed in this queue, nor are neutral cards.
5 Wins Rewards:
3 Core Packs
150 Favor
Cutesy Scylla Avatar
Only decks created from your collection and meeting the deck requirements will be eligible for use in the Gauntlet. This must be done before entering the queue.
Rewards will be granted to players who achieve 5 wins.
Monday at 5am EDT – Friday at 5am EDT players will be able to access two weekday gauntlets.
Friday at 5am EDT – Monday at 5am EDT players will be able to access two weekend gauntlets.
After a player has won or lost a specific gauntlet type, they will not be able to enter that same gauntlet again until the daily cooldown resets at 5am EDT.
General
FPS Limiter
In-game frames per second can now be limited to match the refresh rate of your monitor on PC.
This feature will reduce resource usage, and will be to the benefit of laptops and older computers.
Quest Requirements
Quests that required players to play 30 gods (from a particular pantheon) have been reduced to 20 gods.
Quest that required players to play 60 gods (from any pantheon) has been reduced to 50 gods.
Gauntlets
Gauntlet Rewards now only require 5 consecutive wins within a day, down from 8.
Leader Level Rewards
Favor gains from gaining a Leader Mastery Level have been reduced to 50 Favor, down from 100, in preparation for Leader Mastery Rewards.
Leader Abilities
New images have been added to the in-game UI to reflect Leader abilities.
Ranked rewards have arrived! With patch 0.35, all players’ ranks will be reset.
Players who reached ranks 11-25 before patch 0.35 will receive:
100 Dust
300 Favor
Thor Avatar
Players who reached ranks 1-10 before patch 0.35 will receive:
200 Dust
600 Favor
Ranked 2017 Avatar
Thor Avatar
Bug Fixes
Lernaean Hydra card text updated to more accurately reflect its ability (+1/+0).
Fixed an issue where Pillar of Fortitude was not properly giving the buff to all units.
Fixed an issue where if Nox was buffed before using her Warcry she would not exit the unit still buffed.
Fixed an issue where minimizing a Discover panel would prevent the user from being able to select a card.
Fixed an issue where acquisition popups would not always appear.
Fixed an issue where Recursive Vitality would sometimes take mana from players when returned to hand.
Fixed an issue where Avatars from Call of Avatar would not gain Charge.