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Carrier Deck patch to V1.0.2

Carrier Deck · Community Announcements · June 22, 2017

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- Added clear feedback when player attempting an invalid launch
- Reduced sensitivity of the click-and-hold radial menu
- Increased the amount of time a traffic jam has to get unstuck before returning
to previous positions
- Fixed South Pacific mission 01 failing after Carrier is hit once
- Fixed submarine bug in North Atlantic mission 04
- Stopped rescue missions jumping the mission queue
- Renamed Cancel button in camera presets to Deck for clarity
- Lt level in Quick and Survival game modes modified for a more 'paced' game
- Fixed Alt-Tabbing removing unit colors
- Reduced Bloom Effect on explosions
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