๐ Highlights
๐ก The Abode, a first look โ preview your future estate and its animated skins from the Daoist Path
๐ Talisman casting โ a Cast button opens every talisman you carry, ready to cast by hand
โจ๏ธ Trump card hotkeys โ keys 1โ9 fire your trump cards; right-click a card to change its key
๐ Learn all ยท Dismantle all โ a whole tab of jade slips, learned or broken down in one click
๐ค Hunts that outlast an update โ offline hunting and gathering carry on through a server restart
๐ 25 new ยท ๐ 13 changes ยท ๐ ๏ธ 51 fixes โ 89 notes across 15 systems
๐ก The Abode (Preview)
- ๐ New โ A first look at the Abode, a system still in development: an estate shared by every cultivator on your account, dressed in animated skins. Open it with the Abode button, marked Preview, beside Customize on your Daoist Path. Try on four skins (Cloud-Sea Retreat, Frostpeak Palace, Vermilion Phoenix Nest and The Hollow Moon), look over the facilities it will hold, starting with a Storehouse shared by your cultivators, and see how commissioning an abode made just for you will work. It is a preview: nothing in it is saved yet.
๐ The Hollow Moon
- ๐ New โ The Hollow Moon, a skin series for every cultivator: grave-worn rags beneath a pale moon, each with a new attack. All 22 skins are included in one purchase of 1,000 Celestial Jade, on sale from 1 October at midnight Eastern. Preview them now in World Events; once they are yours, pick the look in each avatar's clip tray.
๐ Talismans
- ๐ New โ The Talismans group on the combat bar has a new Cast button. It opens a grid of every talisman you carry, right above the slot; click one to cast it by hand. Each shows its tier, how many you hold and its grade, and hovering it tells you what it does, or why it can't be cast right now. Your auto-cast slots work as before.
- ๐ Change โ A talisman's cooldown now belongs to its type. Every tier and grade of Blood Burst shares one cooldown, and the auto slot shares it too. Casts by hand also wait 1 second between one another.
- ๐ Change โ The Fire every slider is gone from the talisman slot. It never did anything: each talisman fires on its own cooldown.
- ๐ ๏ธ Fix โ Blood Reaving could be put in an auto slot, where it was used up every few seconds for nothing. Auto slots now offer only the talismans that fire on their own.
- ๐ ๏ธ Fix โ Turning a talisman slot off and on during a fight refilled the ones you had used. The count now always matches your bag.
- ๐ ๏ธ Fix โ Talismans above tier 1 or above Low grade showed a plain talisman icon on the combat bar. Each now shows its own.
โ๏ธ Combat
- ๐ New โ Trump card hotkeys. Keys 1 to 9 fire your bloodline, soul and martial scroll cards, in the order they sit on the bar. Right-click a card to give it any other key, or none; every key is listed under Trump Cards in your loadout. Until your first right-click, the Trump Cards row glows to remind you. Movement and combat keys stay reserved.
- ๐ New โ Each equipped art has a new Spend at most slider beside its HP trigger. It caps the Qi one cast may spend, as a share of the art's full-power cost, so you don't pour your whole pool into a weak monster. The art's damage numbers update as you drag.
- ๐ New โ Choose your own HP bar colour in Settings โ Interface โ HP bar color, or right-click the HP line in a fight. Pick one of eight colours or mix your own; the bar still turns red at 30% HP and below. Only your own bars change.
- ๐ New โ Debuffs on monsters are easier to read. Corrosion, Corruption, Bleed and Poison show as icon badges with their stack count, and hovering a badge shows what it is doing: extra damage taken, damage per second and time left.
- ๐ New โ The Black Lotus intel banner in fights has a ร that shrinks it to a small Intel pill. Click the pill to open it again. It stays the way you left it.
- ๐ ๏ธ Fix โ With a Russian or other non-Latin keyboard layout, the combat keys (WASD, F, E, R, G, C and T) did nothing. They work now.
- ๐ ๏ธ Fix โ Soul Guard on armour did nothing in fights. A Veil's Soul Guard and Warding scrolls showed on your character sheet, but monster fights never counted them. They now use the same soul block the sheet shows.
- ๐ ๏ธ Fix โ A pill set to 100% kept firing at full HP or Qi, using up a pill every cooldown for nothing โ non-stop while gathering. Pills and the Qi Surge talisman now wait until you are below full.
- ๐ ๏ธ Fix โ The Heavenly Punishment and Void Severance effects drew a see-through black square in fights; the lightning strike of "Swift Thunder, Fleet Wind" was one of them. They now darken softly around the strike.
- ๐ ๏ธ Fix โ The close button of the Divine Sense inspect window could sit under the explore banner, out of reach. The window now opens on top.
- ๐ ๏ธ Fix โ In the Nine Star Arena, your opponent's HP bar at the top only moved when you hit them, so their healing showed late and the bar jumped back up. It now follows their HP live.
- ๐ ๏ธ Fix โ Spiritual damage was described as "bypassing armor". The text now says what it does: it ignores DEF and is reduced by the target's SPIRIT instead.
๐ฉธ Heal Cut
- ๐ New โ Monster healing can now be cut. Each Bleed or Venom stack from an Obsidian Demon Court disciple cuts it by 2%, and each Corruption talisman stack by 5%, 10%, 15% or 20% by the talisman's rank, Novice to Grandmaster; the strongest talisman on the monster counts. The total cut stops at 90%.
- ๐ New โ The cut works on every heal a monster makes in a fight: elite and boss self-heals, lifesteal, life drain and the rest. Bleeds and venoms from Golden Core, enchantments or companions don't add to it.
- ๐ New โ Hover a monster's debuff, or look at the Herald strip, to see how much of its healing is cut. Corruption talisman cards now show their cut per stack.
๐ค Offline Hunting & Gathering
- ๐ New โ A server update no longer ends the hunt or gathering you left running offline. When the servers come back, your cultivator carries on from the same hex with the same time left, and the welcome-back card counts everything from before the update and after. Tombs, Beast Tides, invasions and the Divine Central Plateau still end as before. This works from the next update on; this one still ends them, one last time.
- ๐ New โ When an update does end your offline hunt, the game now says so. Before, it just stopped without a word.
- ๐ Change โ Clearing a hex, by hand or by auto-explore, no longer uses up a gathering node you bought there. A node now lasts its full 24 hours unless you abandon it, and keeps its glow on a cleared hex. It also holds one of your 5 gathering slots for that whole time.
- ๐ ๏ธ Fix โ Starting a Kill Order could erase a gathering node you had bought near that city. Your nodes are safe now, and new rogues are never placed on them.
๐พ Companions & Spirit Beasts
- ๐ New โ A Stance button on the combat bar, beside your HP and Qi, shows your companion and its stance. Click it to cycle Aggressive โ Normal โ Passive, even mid-fight. The change is saved.
- ๐ New โ In Customize โ Companion, your companion's effects gain the same Tempo setting as yours, and the Dragon Soul aura gains Spin, Pulse and Opacity.
- ๐ Change โ Corrode used to fire on every swing, so a companion with it stopped making normal attacks. It now has a 12-second cooldown and holds off while its target already has the full stack.
- ๐ ๏ธ Fix โ Companions got stuck on the walls of the rebuilt Ancient Ruins. They now follow you around the corners of the halls, and no longer chase monsters they can't reach.
- ๐ ๏ธ Fix โ A companion could hang just outside reach and never attack, most often when its target kept moving, and long-reach skills never went off. Companions now close in and strike.
- ๐ ๏ธ Fix โ Companion names now take every supported language. "ๅฐ็ฝ" used to be saved as a blank name, and "Mรผller" as "Mller".
- ๐ ๏ธ Fix โ The Healing Aura tooltip (Nine Tails Spirit Fox) now says when it fires: when you fall below 40% HP, on your companion's attack. It always worked that way. The German, Portuguese and Chinese tooltips no longer say it heals over 5 seconds.
๐ฏ Kill Orders
- ๐ ๏ธ Fix โ Kill Order markers vanished from the map while the rogues were still out there and could be fought, often every rogue of a repeat order in the same city. Your markers now come from your orders themselves and stay until each rogue is killed or the order runs out.
- ๐ ๏ธ Fix โ Other players' Kill Order rogues attacked you, even though you couldn't target them. A rogue now leaves everyone but its owner alone, and a stranger's taunt no longer pulls it away.
- ๐ ๏ธ Fix โ Rogues from another player's Kill Order could turn up inside your Ancient Ruin tomb. They stay out of tombs now.
๐ฏ Sects
- ๐ Change โ Sect hunt and patrol missions now name the monster rank they need, as in "Defeat 1 boss-class beast (R2 or higher)", and any kill of that rank or higher counts. They used to ask for a map "ring" that no screen showed, so a Black Lotus boss bought near a lower city never counted. A Black Lotus boss bought at a Tier 2 city is R2. Cards you already hold are reworded.
- ๐ Change โ The sect board offers at most one Xuantian Tower mission, and none while you hold one. Only one could ever be taken at a time.
- ๐ ๏ธ Fix โ Azure Sword's Whirlwind only hit monsters touching you, and its outer cleave never reached anything. It now reaches its full range, measured edge to edge. Sundering Edge and Mountain Hammer had the same fault and are fixed too.
- ๐ ๏ธ Fix โ Allocating a sect tree node that raises your rank said nothing. It now announces "Ascended to โฆ", like the Sect Board.
- ๐ ๏ธ Fix โ The Mission Hall's reagent picker said any reagent with the right attribute counts. Only the one reagent the mission names does, at any tier, and the picker now says so.
- ๐ ๏ธ Fix โ Stone Ox Monastery and Obsidian Demon Court showed Azure Sword's motto. They have their own now: "Endure every blow, outlast every foe" and "Every cut deepens the wound".
- ๐ ๏ธ Fix โ The Daoist Path's stat breakdown listed a sect's Soul Force or Soul Guard bonus as "Unattributed". It now shows under the sect's name.
๐ง Cultivation & Reincarnation
- ๐ New โ Hover a numbered heavenstage on the Cultivation Realm page to see what that stage farmed and what it hands back next life: the levels granted when you cross it and the Dao Memory it opens for you to earn back, stat by stat.
- ๐ New โ At your next breakthrough, the Daoist Path walks you through your bottleneck in three steps: why your gains slowed, why they come faster now, and where the strength you already gained is kept. Once per character.
- ๐ New โ The Wind Walking Chamber has a note on training Qi Control there: it rises only when your Qi hits max, so turn off Life Arts, which drain it.
- ๐ Change โ The Breakthrough button now waits 30 seconds between breakthroughs (it was 5).
- ๐ Change โ The Reincarnation altar's Dao Memory list now shows every stat you will get back, in two columns: what you wake up with at rebirth, and the full amount by your current stage. It used to list only the first part, so it could show a single stat and look like the rest was lost.
- ๐ ๏ธ Fix โ When a breakthrough timed out ("The heavens did not answer"), it could still have gone through, and Try again bought a second one. The server now refuses the repeat, and the game says "That breakthrough already went through. Your stage has been updated."
- ๐ ๏ธ Fix โ Soul Dao now carries through reincarnation like the other five Daos. It used to start over at level 1.
- ๐ ๏ธ Fix โ The Reincarnation altar's HIGHEST column read 0 for Riftwalker Invasion, Alliance Boss Valor, Demon Subjugation, Beast Tide, World Boss and Nine Star Arena. Your best is now recorded each time you reincarnate, so the column fills from your next reincarnation. Payouts are unchanged.
- ๐ ๏ธ Fix โ The Reincarnation altar still said only growth past your lifetime best earns Dao Insight, out of date since July. It now says every factor pays its full value from this life, and only reincarnating below your highest cultivation stage shrinks the payout (never under 25%). The Growth column, which repeated Now, is gone.
- ๐ ๏ธ Fix โ The Daoist Path's XP Sources rows showed the base rate, not what you earn at your level. They now show the real number, so high-level stats read lower: Qi Control at level 61 shows about 0.06, not 0.1. What you actually earn has not changed.
- ๐ ๏ธ Fix โ In a cultivation chamber, the Cultivate page's "breakthrough in" countdown ignored the chamber's bonus. It now counts it, and updates as soon as you enter or leave.
- ๐ ๏ธ Fix โ After a training chamber ended, its page could keep showing your next hunt's XP as "Training XP", so it looked like you were training and hunting at once. Each chamber page now shows only its own fight. You were only ever credited once.
- ๐ ๏ธ Fix โ The Qi Extractor button on the Cultivate page was hard to see over bright avatar videos. It now sits on a dark disc.
๐ Items, Crafting & Market
- ๐ New โ The Jade Slips tab has Learn all and Dismantle all. Learn all learns every slip that teaches you something new or better. Dismantle all breaks down every unlocked slip at the grade you pick and below, and first tells you how many of them you could still learn. Both skip locked slips.
- ๐ New โ Sell All now appears on the Beast Materials, Drops, Mining, Herbology, Runes and Divine Blood tabs of your bag. Locked and equipped items are skipped, and so are Monster Cores.
- ๐ New โ The Spatial Ring summary has a Dismantle All Arts button: every jade slip from the rings you just opened becomes essence in one click, for one ring or many. Arts can't be dismantled during a fight, so it stops there.
- ๐ Change โ The Heavenly Dao Echo in the City Lord's Mansion Treasure Shop now costs 5,000,000 City Contribution (it was 5,000).
- ๐ Change โ Before a sale starts, the auction board now lists the cheapest lots first, the order they will be called in.
- ๐ ๏ธ Fix โ A failed craft pays half the XP, but nothing said so, so a recipe showing 15 XP could pay 8 and look broken. The craft window and the results now say it.
- ๐ ๏ธ Fix โ Armour showed "+0 SPD", "+0 SPR" and the like for stats it doesn't have, and a Swiftness or Clarity enchant was missing from its stat line. The line now lists only what the piece gives, enchants included.
- ๐ ๏ธ Fix โ HP pills said they had a 45-second cooldown; in fights it has always been 30 seconds. The text now says 30.
- ๐ ๏ธ Fix โ A database hiccup in the middle of a market purchase could leave the listing marked sold, the seller unpaid and the item stuck. A purchase that fails now puts the listing back and refunds anything already taken.
- ๐ ๏ธ Fix โ The auction's +10% button bid 1 stone under the minimum about half the time, and the bid was refused. It now rounds up to exactly the minimum.
- ๐ ๏ธ Fix โ Outside a city with an auction house, the auction preview board was squeezed into a narrow box. It now uses the full width.
- ๐ ๏ธ Fix โ Sell Everything at the Huayun Vendor gave no message. It now says what you earned, or "Nothing was sold", and shows an error when it fails. The Clan Treasure Pavilion's Sell All does the same.
- ๐ ๏ธ Fix โ After you sent spirit stones, the sidebar and the Send Stones tab kept showing your old balance until you left the page. They update at once now.
๐๏ธ Blessing Shop
- ๐ New โ Wear what you buy right in the Blessing Shop: put an avatar frame on yourself or your companion, equip an emote chibi or a bundle's frame, and put a beast skin on any of your companions. Customize still works as before.
- ๐ New โ While your companion wears one of a section's effects, the Blessing Shop shows its style controls too, the same ones as in Customize.
- ๐ ๏ธ Fix โ The Equipped badge on frames in the Blessing Shop never lit up. It now marks the frame you are wearing.
๐บ๏ธ World Map
- ๐ Change โ Auto-explore no longer walks into Ancient Ruins. A destination set on a ruin stops one hex short, so you can step in yourself when you are ready.
- ๐ ๏ธ Fix โ Auto-explore's MP range picker reset to the full range on every visit. It now remembers the Min and Max you chose, per character.
- ๐ ๏ธ Fix โ Starting-village maps could count as cleared the moment you walked in, with no monsters killed, when someone else was already in a cleared room there. Each cultivator now has their own explore bar in the village.
- ๐ ๏ธ Fix โ The World Map jumped to the bottom every time you came back to it. It now keeps your place.
๐ฅ๏ธ Interface
- ๐ New โ The title screen has an Exit Game button.
- ๐ New โ Enter now confirms a pop-up, the same as its Confirm button. It never does while you are typing.
- ๐ Change โ With Monster Videos off (Settings โ Graphics), fights show a still picture of each monster instead of an emoji, and each picture now shows the monster rather than the empty opening frame of its clip.
- ๐ ๏ธ Fix โ At any UI scale other than 100% (the default is 115%), the Back shortcut (Alt+โ or the mouse's Back button) did nothing, and several pop-ups opened away from what you clicked: the World Events loot box panel, ability and art effect previews, the Daoist Path stat hover and the Mysterious Voice card. They all open in the right place now.
- ๐ ๏ธ Fix โ The Main Menu button at the top left could hang after you confirmed and leave you on the page. It now goes straight to the title screen.
- ๐ ๏ธ Fix โ Dragging a Secret Art's auto-cast slider unequipped the art when you let go. It doesn't anymore, and the slider now also moves the art's threshold in your War Wheel, the one combat uses.
- ๐ ๏ธ Fix โ A game left on the loading screen through a maintenance kept reconnecting and never loaded. It now waits and connects once the servers are back.
- ๐ ๏ธ Fix โ The guided tutorial could get stuck on "Press Craft on the Scrap Iron Plate" when the plate was already crafted. It now moves on.
๐ Languages
- ๐ Change โ Stat shorthand is now the same in every language (MP, ATK, DEF, SPD, SPR, SF, SG, HP and the rest), beside the translated name: "ๆค้ญ (SG)", "Kampfkraft (MP)". In English, SGRD and S.GUARD are now SG, and S.FORCE is SF.
- ๐ ๏ธ Fix โ Arena shop item names, map monster names and Spirit Root words that were still English now translate, in Chinese and the other four languages.
- ๐ ๏ธ Fix โ Craft cards that give a range, like "Deals 30โ180 burst damage", were English in every language. They translate now.
- ๐ ๏ธ Fix โ The Tea House search now finds Vietnamese ฤ and German ร typed without them: "dot pha" finds "ฤแปt phรก", and "stoss" finds "Stoร".
๐ Thank you for every bug report and suggestion in the Discord. Most of this patch came straight from you.