- Bids now update the auction row with the new bid price, bidder and time remaining without resetting the current search results.
Carts
- Carts now move better over bridges, slopes and uneven terrain.
- Foreign carts can pass through other players’ claims, but claim owners and guests can walk through them so carts cannot block doors.
Pets, Mobs and Navigation
- Pets and guardians now follow more reliably instead of getting stuck when their follow spot is blocked.
- Pets now get proper pathing priority while following the player.
- Mobs, pets and carts now move better across bridges, docks, stone walls and modular model seams.
- Navigation gaps on dock pieces and castle wall pieces were improved so pets do not stop at tiny breaks between models.
Quests and Rewards
- Quests can now be completed even when your inventory is full.
- Quest caches and Heroic+ rewards are sent to the mailbox when there is no inventory space.
- Reward messages now clearly tell the player when the reward was sent to mail.
Inventory, Storage and Mail
- Fast item transfers between inventory, chests and carts are more reliable.
- Items waiting for the server now fade and cannot be clicked again until the transfer finishes.
- Dragging and clicking items between inventory and storage windows should no longer randomly send the item back.
World Visuals
- Volumetric fog now works better on terrain, characters, mobs, pets, signs, canvases, decals and painted surfaces. Can be enabled in options menu > graphics setting.
- Billboards and distant objects now match the fog and lighting better.
- God rays and light shafts now show more correctly with volumetric fog and world shadows enabled.
- Fog lighting near lamps is less harsh and should no longer make signs, canvases or billboards blow out too bright.