Hotfix / Patch Notes
Hey chefs! We’re dropping another round of updates aimed at fine-tuning game pacing, preventing sabotage spam, and making open-world quest management much cleaner. Here is what’s changed:
BRM & Sabotage Pacing Adjustments
Sabotage & Mini-Game Cooldowns: Added a strict 1-day in-game cooldown, between triggers in the Yellow and Orange risk zones on both the Front and Shady sides.
Once-Per-Day Limit: Cops or Mob members will now only show up for sabotage once per day at most. Arcade cabinet mini-game encounters are now also capped at once per day.
Smart Cooldown Locking: Crossing in and out of the Yellow/Orange risk threshold will no longer reset this timer. No more back-to-back attacks or rapid-fire harassment when toggling heat!
Quest Management & Resets
Item-Dependent Quest Reset: Added a new Quest Reset feature specifically for Washing Machine jobs, Incinerator jobs, and item-specific quests (like Eleanor's chest quest). If you run into friction, you can now reset them safely.
UI & Quality of Life
Open-World Quest Tracker: Whenever a new quest is ready to be picked up somewhere in Hobarey Town, a persistent tracker will now appear on the left HUD panel under "Side Quests" so you always know when fresh work is waiting for you!
Achievement Updates:
Fixed an issue where "Guess I'm A Gold Digger Now" was not tracking or unlocking properly.
Removed the "With Great Pizza Comes Great Responsibility" achievement until it reworked.
Peace,
Bunch'o'Nerds Team