Hey Pioneers!
Hope you've been having fun with Brave New Wonders over the past week!
We've received a ton of feedback since launch, and we really appreciate all your support. We've been busy working on new features, quality-of-life improvements, and bug fixes, and here's our first patch update!
✨Features & Quality of Life
🇧🇷 Portuguese is now available!
The localization is still being polished, particularly around some UI elements, but the language option is now available to select.
We also have more languages on the way, and we'd love your input! Join our Discord and let us know which languages you'd like to see. Your feedback will help us decide what to prioritize next.
⏭️ Tutorial Skip Option
Experienced players can now opt out of the basic introductory tutorial when starting a new game.
🚦 New Item Count Signal Default Behaviour
Added a new default behaviour: “Emit {signal} if number of stored {itemType} {comparator} {x}” For example: “Emit red signal if stored coal < 5.”
🧩 Behaviour / Signal Editor Improvements
Added a button to duplicate states while preserving assigned parameters.
Transition conditions can now be configured directly on the grid.
Conditions and instructions now provide constant default values for multiple parameter types.
Clicking a transition condition now brings it to the front.
Added a grid background — Alt-drag states to snap them to the grid!
Connecting two states will now automatically prompt you to configure the transition condition.
⌨️ Text Input Improvements
Text input fields will now automatically receive focus when opened.
🔧Bug Fixes
Fixed an issue that could cause the Inspector to shake continuously.
Fixed visual snapping issues with the Inspector's position.
Fixed localization issues affecting parameter values in the State / Signal Machine Editor.
Fixed inconsistent power generation issues with Thermal Power Plants.
Fixed an issue where Build Category UI elements could overlap.
Fixed an overlap between the pause-game button and dialogue / visual novel UI.
Fixed several text and copy issues in late-game visual novel sequences.
And more!
Thank you for playing and for continuing to send us your feedback and bug reports! You're always welcome to join us on Discord if you'd like to chat with the devs, share suggestions, report issues, or just show off what you've been building!
If you're enjoying the game, we'd really appreciate it if you could leave us a Steam review. It helps us tremendously and also helps other players decide whether the game is for them. Our launch discount and bundle discounts are still available for a little while longer, so check them out while they last. ❤️
Have a great weekend! 🎉
And don't forget to eat, drink, and sleep. :)
Sala @ City From Naught