⚜ SteamCozy

Home / News / Tabletop Tavern

Performance improvement, Units with weight, and UI Refresh

Tabletop Tavern · Community Announcements · September 25, 2026

Read the original on Steam ↗

Hey All, now that I have the luxury of working on the game full time (thanks to you) I've been able to fix a bunch of things that have been bothering me for weeks but I haven't had the time until now to look into.

PERFORMANCE

• First and foremost was a continuation of the performance deep dive that I started last week. On my 3080 I saw a 52% increase in fps on the campaign map and the main menu up to 24% faster. I did this by changing the trees to be drawn in batches instead of one by one, and the tavern fireplace renders its shadows once instead of every frame. Idk what it's like on other graphics cards but hopefully it's noticeable.

• The game now starts about 1 second faster and you load into the map about 2 seconds faster. Changed some setting in unity for build compile type thing

BATTLE

• I was also able to rework unit mass so they now are weighted by size. Monsters and cavalry shove infantry aside, and infantry now can filter through friendlies. I know this was annoying as hell so happy with its new state

• Also Four more control groups, on keys 7 to 0.

SOUND

• New sounds for weapon hits, landing projectiles, artillery, horses, weather and the crowd.

• The tavern chatters behind the menu and the campaign map.

AUTO-RESOLVE

• Should play out a lot more like a real battle, had it a little too heavy in the enemy's favor and it wasn't mapping realistically to what would happen in a real battle

MODS

• Mods can now change weather, more unit stats, and units for one hero's run only. See the modding guide on github for specifics and stuff

UI REFRESH

• Finally I started a pretty large UI refresh across most of the menus. The original UI was heavily inspired by other games so I wanted to take it a new direction and make it feel a bit more unique. Let me know what you do and don't like, I can always bring it back if you think it looks hideous.

• Almost all the menus and buttons have a new look with a style of their own, including the main menu, Settings, the Collection, the army construction screen and tooltips.

• New UI Scale and Battlefield Flags Scale options to make menus and battle flags bigger. On Steam Deck both start at 125%.

• The Battle Guide has been rebuilt and I added a few more tutorials

BUG FIXES

• Gear in your fifth slot now works in fought battles, was not loading properly

• Ballistic Charts now only boosts ranged units, not artillery

• Pressing a stance twice no longer keeps changing a shielded squad's stats.

• The Withdraw hotkey (U) no longer routs a selected enemy squad.

• A ranged squad out of ammunition now shows 0 on its stat card.

• Knocked-back units can no longer fly through city walls or closed gates.

• A split squad's banner stays with the main body.

• The Continue and Rematch buttons after a battle no longer flash.

• Long runs no longer run out of events.

• Fateshine Elixir and Rewind now count as consumables for the win-without-consumables achievement.

• Leftover recruit cards no longer spring back or show the prestige marker after a pick.

• Leaving the warband screen with Starting Gear locked no longer blocks clicks on the hero list.

• Commander lore on the campaign setup screen now has a scrollbar.

• On ultrawide monitors, the doors between screens now open all the way.

• Graphics toggles now wait for Apply, like the dropdowns.

• The Abandon Run confirmation now asks about abandoning the run.

• Battle Guide fixes for the camera keys, the charge bonus, shields and Armour Piercing.

• The garrison tip no longer says defenders cannot be targeted.

• Korean: Guard Mode and Defensive Stance no longer share a name.

• German: Free Camera Mode no longer reads as "free of charge".

• Fixed Settings translations, such as Bloom in German, Spanish, French and Russian.

Thanks as always for supporting me <3 - TJ

Tabletop Tavern MORE ON STEAMCOZYTabletop Tavern Price tracking · player charts · similar games →