The maintenance starts at 5 PM server time and will take 1 hour 30 minutes. Right after it ends, a small gift will be waiting for you in our gift system: godsarena.online/gifts
Full patch notes:
- Fixed the Olive Branch and other buffs working in locations where they are not allowed.
- Display settings have been expanded - you can now set a fixed resolution for the game window, prevent it from being resized, and adjust the FPS when the window is not in focus.
- HP/MP regeneration timing now matches the original: recovery ticks on whole 5-second steps and restarts after combat ends, death, teleports and PvP.
- Monster pursuit, reaction time and attack rate now match the original; monsters no longer hover at the edge of their range or stop attacking while chasing a moving target.
- Monsters now drop their pursuit when a player teleports within the same map, including instance portals.
- As in the original, walking monsters (patrolling, chasing or returning home) can't be hit by basic attacks or targeted skills; rejected casts no longer cost MP or cooldown.
- Fixed a level 79 Demeter's Garden mage having far less HP than the other elites.
- Basic attacks now use the original fixed 1.5 s interval for every weapon.
- Basic attack range now depends on the target's size as in the original; long weapons can no longer hit small targets from extra distance.
- An out-of-range basic attack now starts the attack cooldown, as in the original.
- Olive Branch now grants PK protection (no basic attacks to or from you) instead of switching you to Public PK mode.
- Fixed MP spent on skills briefly reappearing and regeneration starting too early after a cast.
- Potions and skills now share the original 1-second action window; potions can no longer be drunk between skill casts.
- Fixed Ice Cone's Weakness and similar debuffs not boosting the hit that applied them and not affecting AoE damage on monsters and bosses.
- Fixed ground-targeted skills sometimes failing at maximum range.
- Fixed AoE skill damage occasionally being lost when several skills were cast at the same moment.
- Fixed AFK mode drinking potions that were not set in the AFK potion slot.
- Fixed AFK revival settings being overwritten after relogging.
- Fixed party members showing 0/0 HP after coming back into view.
- Fixed instance monsters respawning during the same run.
- Party instance entry now admits every eligible member instead of rejecting the whole party when one member can't enter.
- Teammates who try to sign up for an instance now get the "only the leader can sign up" message.
- Fixed instance score and time bonuses being lost when the run ended right after a kill.
- Fixed the Atlantis countdown drifting from the actual monster wave timing.
- Fixed the instance HUD getting stuck at 0:00 after a server restart; empty instances now expire.
- Restored Hardcore Atlantis victory announcements and fixed winner names in dungeon victory messages.
- Fixed the Class Shifter consuming an Equipment Shift Permit on armor with nothing to convert.
- Fixed level-capped characters being told they received the full EXP from NPC rewards instead of the amount actually gained.
- Fixed the Zeus hand-in taking a worn equipment piece instead of the item placed in the form.
- Fixed NPC service windows closing when the NPC dialogue was reopened.
- Fixed errors in the Zeus offering and rookie material exchange NPCs, including rewards from the wrong category.
- Pets with different binding can no longer be merged, and the related error messages now say the pet is not bound.
- Fixed the golden pet merge aura staying visible under other players after the merge ended.
- Fixed the pet rebirth window not showing the growth range for the selected spirits.
- Fixed guild altar bonuses and offerings persisting after leaving or being removed from a guild.
- Fixed gem combine accepting only one gem from a stack.
- Fixed equipment effects by refinement rank: rank 10 armor shows its wings again and weapons no longer show effects beyond their original set.
- Fixed stack quantities missing in the corpse loot window.
- Fixed appraisal notifications not showing.
- Clicking players and NPCs now uses their full body, making them easier to select in crowds.
- Fixed rookie minimap button states and the auto-path controls overlapping it.
- Fixed incorrect materials on some maps.
- Unintended emoji and decorative symbols are no longer accepted in chat.
- Pressing Enter on the server list now selects the server.
- Reduced server lag spikes when many players arrive at once, when an event map closes and when timed quests refresh.
We keep working! Thank you for staying with us!