- Master League II: players in the Master League for the PvP Immortal Boss can get promoted to Master League II by dealing enough damage during the event. This league has the same requirements and rewards, but is designed to separate the try-hards from the lazy leechers, since this is a coop event.
- Master Rune Pack: spend gems OR real money (you cannot buy both) once per week to purchase these new powerful Runes.
- Several new end-game upgrades in various menus, including super powerful Progressive Damage and Gold upgrades in the Gem menu!
Changes:
- Changed the Progressive Rank Exp Master Rune to a flat +5k exp rune. It provides the same total value when maxed, but is much more worthwhile at the beginning now because it doesn’t have to progressively build up its bonus (which is important since they are so slow to obtain).
- Increased energy costs and upgrade times of a few of the Energy and Exp automation upgrades. These received a huge buff a few updates ago, but their costs didn’t increase to match their new OPness.
- Reduced the requirements for the automation Ultimus Spawn Type setting upgrade.
- Slightly increased Runemaster's HP.
- A lot of rebalancing around various rewards and premium packs. Some were buffed, some were nerfed. They scale better according to your current progress now. These changes were necessary to restore balance to the game's economy, which has changed significantly over the past several months. Certain gem packs and real money packs had lost a lot of their value over time, especially for end-game players.
- Nerfed a few Battlepass resources, while buffing others.
- Buffed the Resource Packs, Rune Packs, and Ultimus Token Packs.
- Buffed the Daily Gift Rewards.
- Buffed the Weekly Promo Packs.
- Buffed the Holiday Promo Packs.
- Nerfed a few Battlepass resources, while buffing others.
Bug Fixes:
- Fixed bug in the PvP Boss leaderboard where when someone killed the boss (2.15b dmg) it showed them as dealing 0 damage at the top of the leaderboard.
- Fixed a bug in Master League PvP Boss letting you go over the 3min time limit.
- Fixed bug related to Automation stat boosts resetting to 0% when turning Automation off/on.
- Fixed incorrect gender pronoun in some hero skill mastery descriptions.
- Several minor UI fixes.