Changelog 0.6.3.2
Hey everyone,
A smaller update this time around.
0.6.3.2 brings an updated model for Starling, alongside a few balance and readability tweaks, some changes to Caracal, and another handful of fixes.
Starling Model Update
Starling was the first Weaver we implemented and her model was in dire need of an upgrade to fit alongside the updated models of the other Weavers. This was something we've been working on for a bit and we're happy to finally implement her updated look.


Tweaks & Balancing
Urgent Missions will now appear more frequently.
Previously: every 50–80 minutes
Now: every 30–40 minutes
Updated the Beacon enemy with clearer attack cues to make its attacks easier to read.
Caracal’s Sight Prey now applies its debuff immediately when used.
Increased the time before dropped loot disappears from 20 seconds to 60 seconds.
Increased the duration of Caracal’s Launch Kestrel drone from 20 seconds to 40 seconds.
Its Energy cost has also been increased to account for the longer duration.
Bug Fixes
Fixed an issue where the Weapon Mod Transfer UI could display incorrectly on certain aspect ratios.
Fixed an issue with Orbiter formations where their positions were being determined by the Orbiter's spawn location.
Fixed an issue with Skill Level Up costs.
Known Issues
Launcher weapon stats may display lower damage values than they are actually dealing.
We’re still iterating on the stats display for weapons with non-standard projectile behavior, including Launchers and Shotguns.
Co-op play between players running different game versions may cause multiplayer issues when joining via Lobby Code or Steam Invite.
Players may be unable to see each other.
Parties may become stuck in the HQ countdown.
Mostly smaller changes this time, but hopefully a few that make the game a little nicer to play — especially the longer loot window and more frequent Urgent Missions this should help those of you farming the Character dataseeds.
Thanks as always for the feedback and reports.
— The RIFTSTORM Team
P.S. Felt cute. Here's a preview of what's under that mask.

