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Crafted in Color Update 8.7.0

Stars Reach · Community Announcements · September 24, 2026

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Greetings, Wayfarers!

Crafted in Color Update 8.7.0 is on the way, bringing new finishes and decorating controls to your builds. Preview a surface directly on an object before spending supplies to apply it, with more choices for the materials that make a place your own.

Building and Painting

Updated Fabricator window

The Fabricator window now includes a dedicated set of Style controls alongside its existing building tools. Select a placed object to work on its appearance.

The existing Undo and Redo controls also support pasted styles and appearance resets. Duplicate preserves an object’s customized appearance, provided you have the required building and decorating supplies.

We moved the Fabricator window to the right side so that you have a less obstructed view of your building area.

Design your surfaces

The Design window previews changes directly on the selected object, so you can see how a finish looks before committing. Objects with multiple supported surface regions can have those regions styled separately.

Browse finishes by category or search for a particular material. The player’s available finishes and paint colors come from supplies in their backpack, with quantities shown in the editor.

For supported finishes, you can also adjust pattern scale and orientation—useful for changing the size or direction of repeating textures.

You can move and adjust your camera outside the Design panel to inspect your work from different angles.

Craftable finishes

New finish recipes and skill unlocks expand the ways you can decorate:

Finishes are inventory items that can be crafted, stacked, stored, and applied to compatible objects. Their names and appearance distinguish the material, selected grain, and crafted colors.

Plastic, anodized, and rubber recipes use dyes during crafting: one color for solid plastic, two for mottled plastic, and three for hex finishes. Emissive hex plastic also requires a Phosphor Crystal.

Painting progression

Three skills in the Crafting tree progressively unlock more control over paintable finishes:

The effect of each channel depends on the finish: it might control the base coat, grain, cracks, gaps, or another accent.

Painting requires an applied, paintable finish. An object’s original material does not automatically make it paintable. Natural stone and gems, uncoated wood, and crafted dyed surfaces retain their material character.

Carpentry and colored crafting

Carpentry is a crafting profession with its own XP and recipe collection. Its progression includes:

Painted and coated wood recipes use paint. Their crafted color travels with the finish item and is included when that finish is applied.

Supplies, costs, and saved styles

Applying or changing a surface finish consumes the matching finish supply. Painting consumes one paint for each changed linked group or independently controlled channel.

Previewing, cancelling, or accepting an unchanged appearance costs nothing. Applying a crafted colored finish includes its existing color; repainting it afterward uses paint where supported.

Copying a style is free. Pasting and duplicating check the required supplies before making changes. If something is missing, the operation is rejected without partially spending your materials. Undo and Redo restore an already-paid appearance without charging again or refunding supplies.

Applied finishes and colors remain on your builds when you leave and return.

Paints and dyes at the starbase

The starbase Tool Shop now sells paints and dyes in 12 subdued colors, covering neutrals, warm tones, blues, and violet.

Each purchase provides 50 uses for 1,000 klaatu. Paint is used for painting and applicable wood recipes; dye is used in colored crafting recipes. They are separate supplies and cannot substitute for each other.

New Generic Building Pieces

We are adding close to 100 new generic building pieces that can accept finishes applied by the new paints and finishes system. These new parts will be built with recipes in the Construction skill tree. 

Known Issues and limitations

Creature AI and Pathfinding

Improved Missions

We have improvements coming for the mission system.

Additional mission content and variety will be added at a later point.

Improved Performance Monitor

We're upgrading the performance monitor that you can reach with F9, to change it to something nicer looking and that offers new information such as your ping, packet loss, and server load info.

You can also click the down arrow to get a more detailed view; it now has a text summary at the top, followed by more technical details underneath.

Party UI Improvements

Party members can now open a compact roster from the Party Members option beside the chat box.

The sidebar:

Homestead Terrain Shield 

We have added a simple invisible shield to the homestead to help prevent materials from flowing into a homestead when turned on.

Client Telemetry 

GovBot Improvements

Misc. Fixes and Changes

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