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V1.2 [Realms Unveiled]: Cities, Secret Realms, Sect Sparring & Ancestral Halls!

Eastern Era · Community Announcements · September 24, 2026

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Happy Mid-Autumn Festival in advance, dear Sect Masters!

Since Zongmen Origin launched, we have received a great deal of feedback and suggestions from all of you, including bold ideas for new gameplay and candid criticism of the problems you have encountered. These voices have always driven the game forward! We would like to extend our sincerest thanks to every player who has taken the time to write suggestions and submit reports!!!

We know that Zongmen Origin still has its share of problems, and is far from perfect. However, as a small studio made up of only a few people, we will do everything we can to keep our promises and make the game better, until it becomes the game we hope it can be.

This update is officially called Version 1.2, although strictly speaking, it may still count as 1.2 beta ːsteamfacepalmː. We have added some city exploration gameplay, but the workload has been enormous and there is still a great deal of content to fill in, so some problems are inevitable and the overall amount of content may feel limited. More importantly, however, we have resolved many of the stuttering and AI logic issues from Version 1.1. These are underlying improvements that are not immediately visible to players and took a great deal of time, so they may not feel like new content. Nevertheless, we hope they will make the overall experience as smooth as possible.

With city exploration now in place, many of our future ideas can finally become reality!

For example, in cities, we may be able to recruit disciples, arrange marriage matches through martial contests, go on dates with female disciples, have children, and become involved in conflicts between urban gangs...

However, we are still a management simulation game, and we do not have the resources to become a massive, all-encompassing MMORPG. We will therefore keep the activities available in towns reasonably focused, so that the revival of your Sect remains rooted in the management-simulation experience.

The updates have not stopped. We will keep working to complete this game!

Here is a summary of the updates and fixes included in this release


I. City Exploration

The jianghu is more than just the Sect gate. This update opens up city exploration in Kaifeng. Click Enter in the city interface to bring your disciples into the city.

For now, only Kaifeng is available, and the selection of stalls and tasks is still being expanded. Based on your feedback, we will gradually open more cities and introduce richer city gameplay in the future.

II. World Secret Realms

Secret Realms will appear randomly at locations throughout the open world. When a Secret Realm appears, a special road will connect to it. Once the Secret Realm disappears, the road will disappear as well.

Secret Realms only exist for a limited time—if no one participates, or the participation limit is reached, they will disappear automatically. Opportunities never wait for anyone.

1. Ten Thousand Mountains

2. Heroes' Hunt

3. Duality Clash

III. Sect Sparring: Let Your Disciples Prove Themselves in the Arena

IV. Graves and the Ancestral Hall: Remember Every Disciple Who Fought for the Sect

V. Collaboration Content: Mandate Order

New buildings related to the collaboration with Mandate Order have been added and can be built once unlocked. We would like to thank the Mandate Order development team for their support, and we hope everyone enjoys this gift from a battlefield-torn age.

VI. Other Additions and Adjustments


BUG FIXES


Gameplay and Experience Improvements

That concludes all current update content for V1.2 [Realms Unveiled].

Thank you for accompanying us, urging us on, criticizing us, and encouraging us throughout this journey. With the content expansion and bug fixes for Version 1.2 in place, development of V1.3 is already underway.

Finally, we would like to share one more small thing with you~~


Zongmen Origin Official Soundtrack · Out Now

The official Zongmen Origin soundtrack was released on Steam on September 15, 2026.

The soundtrack includes 10 pieces of background music from the game, with a total runtime of approximately 1 hour 51 minutes. It was composed and produced by our good friend Richard. The melodies that accompanied you through late-night management, expeditions, and city defense can now travel with you.

[dynamiclink href="https://store.steampowered.com/app/5075060/_Soundtrack/"]

Track List:

Thank you to every Sect Master willing to pause and listen to these melodies. We would also love to hear which track is your favorite in the comments.


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