Big update today!
Generation Ships
Everyone is here!
Generation ships are a new mechanic you can use to go interstellar early. You can take 100,000 of your population on a journey across the stars! It is a very cool way to play the game, but beware- the AI will also send their own expeditions, so you will have to fight for control of the world you wish to claim!

Generation ships are expensive, and take 50 years to reach the target. I am aware that real-life generation ships may take centuries to get to another star system but no one wants to wait an hour to play the game.
You can also send generation ships within the Solar System if you don't have colonial range. Once the ship arrives, it will create a new nation. You can either watch your new colony grow (or get eaten), or you can take the helm yourself.
Video Rendering Mechanic
Some of you may have seen this video of mine. I have been working on a tool to convert your save files into these little animated video things, and I am beginning the first public test of this idea. The video renderer is available here: https://flomgusgames.itch.io/solar-nations-2-savegame-video-renderer
Changelog
New Generation Ships
Updated Save file schema with regional ownership history
Nerfed middle class (last update forgot to put it)
Buffed corporate faction
Bug fixes
