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Release 90 - Small patch

eXoSpace Combat Engineer · Community Announcements · September 23, 2026

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This patch fixes a bunch of bugs that were reported after launch. For now I'm focusing on stability and bugfixing.

Changes:
- The log file(s) of the previous run are now preserved, to help in debugging.

Bugfixes:
- Could not open mercenaries panel while control hints were open.
- Updating drone design could cost resources when it should not.
- Switching cheap drone design for a more expensive one let you keep the same amount until they died.
- Railgun shots would pass through asteroids and friendly ships.
- The amount of XP granted from exploration was halved, resulting in reduced XP gain from mission completion.
- Distress calls were missing from the Wild Waste.
- Some edge condition could cause victory to fail when boss was defeated.
- Over-eager stall detection caused restart when rendering a frame took too long.
- Crash when loading corrupted or missing save.
- Crash on removing logfile when it is open elsewhere.
- Crash when switching to exclusive fullscreen when it is not supported in the display mode.
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