The third batch of winning entries from the Homestead Layout Design Contest is now available in the official Layouts library.
Improved the responsiveness of character interactions and reduced input delays.
Improved UI responsiveness when interacting with crafting machines.
Fixed an issue where the Process button could disappear after switching items in the Separator interface.
Fixed an issue where interaction prompts and processing timers could fail to display correctly after repeatedly entering and leaving Moonlit Forest.
Fixed an issue where a mount location icon could incorrectly appear and remain on screen.
Fixed an issue where information could fail to update correctly when selecting icons from the shortcut bar on the left side of the map.
Fixed an issue where incorrect interaction prompts could appear after petting an animal.
Fixed an issue where Aiko's return-gift dialogue did not match the item actually received.
Fixed an issue in some save files where NPC affection quests could disappear and could not be triggered again.
Fixed an issue where the Ruins Key (Right) could remain unobtainable after completing all Adventurer quests, preventing the Bronze Gate from being opened.
Fixed an issue where boats could not be rented at Starsand Port, preventing players from setting sail and completing the Intermediate Angler training quest.
Fixed an issue where the "Moonlight Sonata" quest could incorrectly be marked as timed out after entering Moonlit Forest.
Fixed an issue where progress toward the "Archivist" achievement in the StarNote did not update after completing the "Islander Registration" quest.
Fixed an issue where Solara's autumn mail could fail to arrive.
Fixed an issue where fish that had not yet met the required conditions could incorrectly appear in the Fish Tank, causing its display to differ from the actual collection progress.
Fixed an issue where the Golden Cudgel could not be used to harvest mature crops from Planting Boxes placed on Blue Beach.
Fixed an issue in some save files where players could not purchase Sugar Painting from the Sugar Painting Stall.
Fixed an issue where Delphin could fail to return to Starsand Island after following the player out to sea, having Follow canceled, and the player later departing again by ferry.
Fixed an issue in co-op where characters driving a vehicle at 2:00 AM would not pass out and go to sleep as intended.
Fixed an issue in co-op where differences in sleep timing between the host and guest could cause multiple in-game days to be skipped after waking up.
Fixed an issue where players could become unable to enter the Aureleaf Kitchen after flying up to the doorway using an aerial vehicle.
Fixed an issue where "Fu" paper-cut decorations placed on doors or windows would not move together with them when opened or closed.
Fixed an issue where the save time shown on the Load Game screen did not match the actual in-game time.
Fixed an issue where the Product tab could display incorrectly after opening the Animal Shelter interface, preventing players using a controller from accessing the storage screen.
Fixed an issue in some save files where certain objects placed on a houseboat could not be selected and would not move together with the boat.
Fixed an issue where entering a doorway on the Hoverboard in Bastrom Heights could cause the character to become stuck and unable to move.
Fixed an issue where starting the Hoverboard in shallow water and riding into a river could cause it to sink to the riverbed.