Galactic War
General
Shop prices now display the correct currency
Arsenal now updates immediately after purchasing from the shop
Fixed topbar energy and building health mastery bonuses not stacking
Aster
Factory now unlocks 3rd and 4th mercenary units
Campaign
General
Fixed a bug where starting resources in a mission didn’t properly display in the UI
Small UI updates on Ship
Celestari (mission) no longer unlocks too early
Versus/Skirmish/Survival
Ascension
Updated materials on rocks
Grell
Building health regen decreased from 4 health/second to 1 health/second
Harvester
Health decreased from 275 to 250
Base health regen removed
No longer spawns Biomass when stationary
Spawn Cultivator now starts on cooldown
Spawn Cultivator can now be placed off of Biomass
Legion
Galavax Fireball speed is now consistent when cast range changes (Previously increased cast range would increase speed)
Protectorate
Aster can now place his turret within the radius of Control Towers
Hauler Medbays Upgrade healing and radius increased by 25%
Juggernaut
Irradiating Panels upgrade removed
Heavy Plating upgrade added - Increases Juggernaut armor 3
Xol
Defiant
Collision size increased by 12%
Armor type changed from Heavy to Medium
Rumbler Molten weapon damage changed from 50 (+100% vs Medium) to 70 (+100% vs Buildings)
Spectron Molten splash radius increased from 1.5 to 3
Marran
Pulse Barrage damage per shot decreased from 50 to 45
Bulwark health reduced from 1,200 to 1,000
Badger cost increased from 200/150 to 200/175
Misc/Bug Fixes
Fixed Hauler sound issue when landed
Added attenuation to Hauler liftoff and land sounds
Updated Hauler land sfx
Fixed a bug where multiple Endari Shadow Leeches could attach to the same target if attacking at the same time
Fixed issue with Gravitrons Siege ability
Fixed sorting of Legion and Endari units
Misc Smaller Changes
Updated logic for where beam weapon visuals end
Fixed turrets visually staying behind when their owner has been loaded into a bunker or transport
Fixed an issue related to turrets visuals for clients when an effect was applied to the turrets owner while offscreen