PATCH 1.0a Thank you very much for enthusiasm, and your feedback ! Here is a first day patch to resolve the most critical bugs ! The final boss was not working as expected, and we are really sorry for that ! This patch is fixing him ! Balance & QoL
Gargoyles now play before Torchlets
Zombies from Lazaros legendary Relic now have 2MP (4 if elite)
Bugfix
Various dialogues and text fixes
Fixed “Played during early access” still being displayed on run summaries
Entropy Dagger Absolute effect now correctly select the enemy with the lowest current health if multiple - enemies have the same percentage of remaining health
Fixed a final boss phase skip
Fixed left/right synergies on relics being non-hoverable or displaying the wrong synergy
Keep on reporting bugs, it's helping us a lot !