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Codename CURE II · Community Announcements · September 22, 2026

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- Increased idle kick time during a mission from 3 minutes to 5 minutes
- Slightly increased automatic take a break time from 30 seconds to 35 seconds
- fixed a glitch where hosts returning from take a break would produce misaligned weapon optics
- fixed an issue whereby spectator mode would sometimes not engage properly during take a break, resulting in a softlock on certain maps
- fixed a glitch where turrets and chests could be placed in mid air (on top of players or enemies)
- switched mode and mission name in server browser to help improve readability
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