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Engine Room Dev Update 0.3.2

EverRail · Community Announcements · September 22, 2026

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Hello Everyone!

Welcome along to this week’s Engine Room Dev Update, where we’ll be taking you through the 0.3.2 Patch, as well as some changes to how we’re going to be delivering patches to you going forward!

The 0.3.2 Patch introduces Mouse control scheme to the glider, overhauled the host set up screen in multiplayer - as the host you can now drop all the items from a player’s inventory, and kick and ban players from your session - as well as fixes to how tutorials work in multiplayer and a fix to ensure you get your gear back if you re-join a game! We’ve also introduced a search option for the crafting overview screen to make it easier to find the things you want to make!

Patches Every Two Weeks

Starting with this patch and moving forward, we’re going to be moving to releasing a patch to you all every two weeks rather than every week. We’ve finished the initial phase of our post release development, which was dedicated to polishing the game and fixing the worst of the bugs which you’ve been bringing to our attention. Thanks to all of the wonderful feedback you’ve sent us, we feel the base of the game is in a good place and we want to thank you all for all of the reports you’ve sent us so far!

Now, we want to move onto bigger things - we’re now switching into full gear on the long term development of EverRail, working on the larger Content Update patches we plan on delivering to really start fleshing out EverRail.

To be clear this only applies to regular patches. If any thing game breaking slips through, we will release hotfixes, but as things stand the next patch is scheduled for Tuesday the 6th of October.

As always, you can keep up to date with our plans for the future of the game on our Trello here:

https://trello.com/b/0MIQ3LJ6/everrail-development-roadmap

0.3.2 Patch Notes:

New: Glider Mouse Steering

New: Multiplayer Player Management

New: Crafting Overview Search

New: Tools for the Host in Multiplayer

Improved: Enemy Variety

Improved: Damage Numbers

Improved: Iso Collection

Bugfixes & Balance Changes

These patches are only possible because of the feedback and reports we get from all of you, and we want to thank you all again for them! Please keep sending them to us, either on Steam in our Discussions, on Discord in the dedicated channels, or in game using the F2 Bug Report Tool!

Be Amazing Everyone!

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