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ver0.775.0 Chuseok Dungeon Cleanup Event Update Notice

DUNGEON SLASHER · Community Announcements · September 22, 2026

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Challenge the Endless Dungeon!

The ver0.775.0 update is scheduled to go live.

We will proceed with the update as soon as the review is completed.

For details, please see below.

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ver0.775.0 Update Guide


1. Chuseok Dungeon Cleanup Event

2. Rift Stone & Soul Stone Drop Reward Adjustments

3. Improvements

4. Bug Fixes

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1. Chuseok Dungeon Cleanup Event




In celebration of the abundant Chuseok, the season event Chuseok Dungeon Cleanup is now underway.

In this event, through the NPC who appears in each chapter, Alice, the Bunny Fencer you can participate in the new combat content Dungeon Overload.




In Dungeon Overload, defeat monsters to collect Trash Bag stacks and Cleaning Tokens, and by using Cleaning Tokens in the event roulette, you can obtain various rewards including the limited new skin Clean-up Captain Werewolf and Rune Goods.




Event Duration

- Event End: Friday, November 6, 2026, 23:59 (UTC)

- Deferral period for reward collection and package sales: until November 13, 2026 (Fri) 23:59(7 days after the event ends)




New Content · Dungeon Overload

Dungeon Overload is a new battle content in which you continuously defeat monsters that appear for a set duration.

In each chapter, accepting Alice, the Bunny Fencer's proposal starts a battle, and after the battle ends, you can earn rewards based on the stacks accumulated in the Trash Bag.




※ After the event ends, the Dungeon Overload content will still appear during normal gameplay. In that case, Optional Upgrades will not be applied, and the stage-by-stage base growth will be applied based on the max stage.




How to Play the Content

- Encounter with the Rabbit Swordsman Ellis:In each chapter, you can meet the event guide NPC Alice, the Bunny Fencer, and receive the Great Cleaning proposal.

- Trash Bag reward and battle start:Accepting the cleanup grants a Superior Artifact Trash Bag, and an Overload battle begins where enemies swarm for a set time.

- Kill Stacks Accumulation:Every time you kill an enemy during battle, stacks accumulate on the Trash Bag.

- Bag Return and Reward Claim:After the battle ends, return the bag to Alice to earn Gold, higher-tier Artifacts, Superior Artifacts, or one of the Limited Sky Lanterns or One Million Pendants based on your final cumulative stack tier.

- Cleaning Token Obtain:Defeating an Overload monster gives a 50% chance to obtain a Cleaning Token. Normal Monsters drop 1, and Elite Monsters drop 2.




Growth System

A growth system has been added that allows you to enhance your cleaning abilities using Growth Points earned in Dungeon Overload battles, and to increase the number of monsters that appear.




You can increase the summon count of Overload Monsters by enhancing combat efficiency or activating direct constraints.




Growth Point Acquisition and Settings

- When Overload battles are completed, points are accumulated per chapter: 1 / 1 / 2 / 2P are accumulated, and the accumulated points are reflected in the Dungeon结算 screen.

- The Growth Panel and Owned Effects can be checked through the Upgrade button in the Event Shop.








Progressive Upgrades

A mandatory upgrade stage that is unlocked sequentially, increasing the overall stats and reward efficiency of Overload battles.

Progressive Upgrades consist of a total of 10 stages, with a maximum of 120 points consumed.



- Combat & Summon Enhancement:The chapter-specific time limit increases with each growth stage, and the number of Normal Monsters summoned per cycle increases up to 15, with the maximum simultaneous appearances up to 40.

- Combat Buff:During Overload combat, ATK, ATK SPD, and MOV SPD increase by up to 20%.

- Additional Currency Drop:When defeating Event Monsters, the drop chance for 3 Soul Stones and 15 Rift Stones each increases up to a maximum of 100%.

- Elite Accumulated Summon:For every 15 Normal Monsters summoned, the number of Elite Monster summons accumulates by 1–2.




Optional Upgrades

A specialized system unlocked after completing the 10 stages of Basic Growth. Activating constraints from 3 lineages raises battle difficulty in exchange for increasing the summon count of Overload Monsters.



- Monster Damage Mitigation:
- Event monsters receive reduced damage, up to a maximum reduction of 25%.
Event Monster damage taken is reduced by up to 25%.

- Elite Additional Upgrade:During the event, Elite Monsters are assigned up to three additional constraints upon death, including cardiac explosion and stat upgrades.

- Additional Heart Loss:Taking direct damage additionally inflicts extra damage and reduces up to 1.5 Heart cells.




※ Optional Upgrades can be deactivated at any time, and all invested points will be refunded upon deactivation.




Event NPCs and Artifacts



- Alice, the Bunny Fencer:Appears in each chapter to hand out Trash Bags and host Overload Cleanup battles. After the battle ends, returning the bag grants rewards based on your accumulated stack, and you can meet her again in the next chapter even after returning the bag.



- Trash Bag: Each time you defeat an enemy while it is Owned, the stack increases by 1. Return it to Alice to receive rewards ranging from Gold to Superior Artifact based on the accumulated stacks.




Overload Event Monster



- Dust Clump: Launches clumped dust while maintaining distance in the air. Drops 1 Cleaning Token with a 50% chance.



- Trash Bag:Attacks by hurling all sorts of garbage stored inside. Has a 50% chance to drop 1 Cleaning Token.

- Giant Bag: An elite-version monster in the form of an oversized trash bag. Drops 2 Cleaning Tokens with a 50% chance.




New Limited Skin




Clean-up Captain Werewolf

Sweep away everything — dust or monsters — in an instant, that's all there is to it! Now then, the cleanup begins!

A new limited skin for the Werewolf who was appointed as a janitor after being scolded for making the dungeon too messy.Clean-up Captain Werewolf This is added.

Meet the satisfying action of the Werewolf, who uses a mop as a weapon to wipe enemies clean.






- Acquirable from: Event Roulette using Cleaning Tokens — Second-run reward







Enchanted Blossom of the Full Moon

In celebration of the bountiful Chuseok, a new limited skin for the High Roller Enchanted Blossom of the Full Moon is now available.

Experience the charm of the High Roller, who swings a fan adorned with purple wine while wearing an elegant hanbok with boldly open sleeves.

- Selling Price: 9,900 Won

- Obtain via: Nana's Shop, Equipment & Skin tabs

- Exclusive Attack Effect: During Basic Attacks and Upgrade Attacks, an exclusive effect depicting the soft moonlight of a full moon and scattering flower petals is displayed.






Chuseok Event Products

Chuseok Event Step-up Product

This is a special Step-up item. When purchased, it increases the spawn count of Event Monsters and awards Gems based on your cumulative Cleaning Token consumption.

- Copper Dust Container · 3,000 Won:Monster Additional Summon +10%, 600 Gems awarded when 1,000 Cleaning Tokens are cumulatively consumed

- Iron Dust Container · 5,000 Won:Monster Additional Summon +20%, Cleaning Tokens accumulated 2,500 → 1,250 Gems paid

- Pure Gold Dust Storage · 11,000 Won:Monster Additional Summon +30%, 3,300 Gems paid when 6,000 Cleaning Tokens accumulated and consumed

- Amethyst Dust Container · 19,000 won: Monster additional summon +40%, 6,600 gems paid when 10,000 Cleaning Tokens accumulated and consumed




Chuseok Special Package

- Cleanup Token Pouch · 13,000 won:3,500 Cleaning Tokens + 2,000 Gems

- Cleanup Token Box · 48,000 won:12,000 Cleaning Tokens + 1,000 Gem

- Dusty Gem Pouch · 13,000 Gem:3,000 Gem, Max 3 purchases

- Dusty Gem Box · 48,000 won:17,500 Gems, up to 3 purchases allowed

- Ban Package · 5,000 Won:5 Ban items, up to 3 purchases allowed

- Rune Powder Package · 5,000 won:500 Rune Powder, max 3 purchases allowed

- Special Pet Exchange Ticket · 9,900 won:1 Special Pet Exchange Ticket

- Full Moon Hero Package · 55,000 won:Pass Skin Exchange Ticket, Character Exchange Ticket, Weapon Exchange Ticket, Special Pet Exchange Ticket, 683,100 Soul Stones

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2. Rift Stone & Soul Stone Drop Reward Adjustments



The proportion of rewards from boss kills has been lowered, while rewards from normal monster kills have been increased. Normal monster rewards now remove probability-based drops and instead grant a fixed quantity. Total acquisition amounts have been adjusted to remain similar to or slightly higher than before, increasing the share of rewards obtained from normal monster kills.

Rift Stone · Challenge Mode Only
- Normal Monster: Chapter 1 0.5 → 2 / Chapter 2 1 → 3 / Chapter 3 1.5 → 5 / Chapter 4 2 → 7
- Mid-Boss: Chapter 1 820 → 870 / Chapter 2 1,820 → 1,740 / Chapter 3 2,820 → 2,610 / Chapter 4 3,820 → 3,480
- Chapter Boss: Chapter 1 3,420 → 3,300 / Chapter 2 7,020 → 6,600 / Chapter 3 10,620 → 9,900 / Chapter 4 14,220 → 13,200

Soul Stone · Normal Mode Only
- Normal Monster: Chapter 1 1 → 3 / Chapter 2 2 → 6 / Chapter 3 3 → 8 / Chapter 4 4 → 11
- Mid-Boss: Chapter 1 400 → 330 / Chapter 2 800 → 660 / Chapter 3 1,200 → 990 / Chapter 4 1,600 → 1,320
- Chapter Boss: Chapter 1 2,000 → 1,650 / Chapter 2 4,000 → 3,300 / Chapter 3 6,000 → 4,950 / Chapter 4 8,000 → 6,600

※ All quantities are per single monster.
※ Rift Stones and Soul Stones were previously dropped at a 50% probability, but after this adjustment, the listed quantities are now guaranteed drops from normal monsters.
The reward weight for Boss Defeat has been lowered, and the reward for Normal Monster Kill has been raised. The Normal Monster reward now removes the probability drop and is changed to a fixed quantity grant.

The total acquisition amount has been adjusted to remain similar to or slightly higher than before, and the share of rewards obtained from Normal Monster kills has been increased.




Rift Stone · Challenge Mode Exclusive

- Normal Monster: Chapter 1 0.5 → 2 / Chapter 2 1 → 3 / Chapter 3 1.5 → 5 / Chapter 4 2 → 7

- Mid-Boss:Chapter 1: 820 → 870 / Chapter 2: 1,820 → 1,740 / Chapter 3: 2,820 → 2,610 / Chapter 4: 3,820 → 3,480

- Chapter Boss: Chapter 1: 3,420 → 3,300 / Chapter 2: 7,020 → 6,600 / Chapter 3: 10,620 → 9,900 / Chapter 4: 14,220 → 13,200




Soul Stone · Normal Mode Exclusive

- Normal Monster: Chapter 1 1 → 3 / Chapter 2 2 → 6 / Chapter 3 3 → 8 / Chapter 4 4 → 11

- Mid-Boss: Chapter 1 400 → 330 / Chapter 2 800 → 660 / Chapter 3 1,200 → 990 / Chapter 4 1,600 → 1,320

- Chapter Boss: Chapter 1: 2,000 → 1,650 / Chapter 2: 4,000 → 3,300 / Chapter 3: 6,000 → 4,950 / Chapter 4: 8,000 → 6,600




※ All quantities are per 1 Monster.

※ Rift Stones and Soul Stones previously dropped at a 50% chance, but after this adjustment, they now drop in the fixed quantity displayed from Normal Monsters.

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3. Improvements



- The targeting range of the weapon skill of Blood Sphere has been improved to a circular shape.
- The terminology of the Level 1 and Level 30 effect tooltips for existing characters has been unified.
- Added a description for the Lightning tag that was missing from the Lightning skill.
- Fixed the incorrect tooltip for Yeren's Blazing Attack so that it matches its current behavior.
Mage

- Sphere of Blood's Weapon Skill targeting range has been improved to a circular shape.




Tooltip

- of existing characters Unified the Level 1 and Level 30 effect tooltip terminology.done.

- Fixed a missing Tag: Lightning term description in the Lightning Skill.

- Fixed an issue where Dragonian Scorch's tooltip did not match its current behavior.

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4. Bug Fixes



**Assassin**
- Fixed an issue where the damage increase effects of the Assassin node's Rush and Fatal Strike were stacking with the basic skill damage increase effect.
- Fixed an issue where an additional damage increase effect for dash attacks was being applied to the Sharp Eye node.
- Fixed an issue where the 5-level trait was not being reflected in the Mark damage amplification 2x effect of the Deep Eye node.
- Fixed an issue where the 1.5x damage increase per remaining Mark durability of the Deep Eye node was only partially applied to Fatal Strike damage.
- Fixed an issue where, after a Mark expired, re-dashing onto the same target would still retain and apply the previous Fatal Strike additional damage and Deep Eye amplification amount.

**Rune**
- Fixed an issue where the effects of the Chaos and Order nodes were not being applied after defeating Opal and Onyx.

**Boss**
- Fixed an issue where the player could not return to the battle area after being knocked back outside the wall during the Liar Ulwar battle.

**Artifact**
- Fixed an issue where the effects of Rotten Egg and Frozen Fruit did not activate in the 1.5 Chapter Underground Cemetery.

**Challenge Mission**
- Fixed an issue where Artifact and Skill unlock challenge missions were not being completed.
- If one or more Artifacts or Skills (excluding Normal unlocks) are unlocked, the related challenge missions will now be considered completed.

Thank you.
Assassin

- Fixed an issue where the damage increase effects of the Assassination node's Rush and Deadly Strike were being added to the Basic Skill damage increase effect.

- Fixed an issue where the Sharp node was additionally applying a Dash Attack damage increase effect.

- Fixed an issue where the Level 5 Trait was not being applied to the Mark Damage Amplification x2 effect of the Mind's Eye node.

- Fixed an issue where the Mind's Eye node's 1.5× damage increase per remaining sigil durability was only partially applied to Deadly Strike damage.

- Fixed an issue where, after a mark's expiration, dashing the same target again would still retain and apply the previous Deadly Strike additional damage and Mind's Eye amplification.




Dragonian

- Chaos and Order Fixed an issue where the Node effect did not apply after defeating Opal and Onyx.




Boss

- Fixed an issue in Ul the Liar's battle where players were knocked back outside the wall and could not return to the battle zone.




Artifact

- Rotten Egg and Frozen Fruit's effects would not activate in the 1.5 Chapter Catacombs. Fixed an issue so that they now activate there.




Challenge Quest

- Fixed an issue where Artifact and Unlock Skill challenges were not being completed.

- Unlocking any Artifact or Skill beyond a Normal unlock completes the related Challenge.

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Thank you.
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