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v1.7.2c - Class techniques and talents fixes

Lowmoor Idle RPG: An Adventurer's Chronicle · Community Announcements · September 22, 2026

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Interface
· Fixed Auto-assign focus branch names and the default route summary to match the skill tree with Simplicity on or off.
· Clarified base and temporary crit ranges in tooltips and statistics, and made Mark the Weak Spot combat messages use the fight's recorded values.

Class techniques and talents
· Fighter and Barbarian Power beyond their protection and speed limits now adds damage to the first landed main-hand hit of the technique. Rogue Power also adds damage to marked main-hand critical hits.
· Fury now keeps its stack count when Power or the oath changes. Existing over-limit bonuses are corrected on load; fights already in progress retain their recorded timing.
· Talent tooltips show current and next effects, limits and rounding breakpoints. Power and Duration capstones now describe their actual additive bonuses. Automatic allocation follows useful upgrade paths.
· Warlock cost talents now reduce the pact's HP cost. Refund descriptions state that MP returns after a fight using the ability, including a retreat. Existing adventurers with talent points receive one optional free talent reset.
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