[p align="start"]This Beta update focuses on Secret Realm gameplay, city experiences, and building interactions. It adds an event notification panel for Crystal Secret Realms and improves the match experience in "Duality Clash". We have also fixed a number of issues affecting building demolition, character movement, entering cities, and Competition Arena report displays.
[p align="start"]Here are the details of this update:
Update Details
【New Content and Adjustments】
[p align="start"]Adjusted the sight range in the "Duality Clash" Secret Realm.
[p align="start"]Adjusted the attributes of both sides' Crystal Nexus in "Duality Clash".
[p align="start"]Adjusted the colors of both sides' Crystal Nexus to match their health bar colors.
[p align="start"]Improved the prompt shown when deploying to a Secret Realm with insufficient Gold.
[p align="start"]Added an event notification panel to Crystal Secret Realms.
[p align="start"]Added a prompt when a Mass Grave cannot be dismantled.
【Bug Fixes】
[p align="start"]Fixed an issue where units could get stuck on their paths when both sides acted in "Duality Clash".
[p align="start"]Fixed an issue where Open World walking animations did not match faction-specific animations when traveling to Secret Realms or cities.
[p align="start"]Fixed an issue where Kaifeng street vendors' goods did not refresh.
[p align="start"]Fixed bugs related to gravestone damage states.
[p align="start"]Fixed building issues caused by map changes that made tile coordinates differ from the coordinates recorded in save data, including rooms not being recognized, buildings being offset when clicked, and construction being offset.
[p align="start"]Fixed mouse click positions being offset by placed models in the scene.
[p align="start"]Fixed an issue where gatherables selected with area selection could not be clicked or highlighted by hovering over them.
[p align="start"]Fixed outline offsets while objects were selected or hovered over.
[p align="start"]Fixed incorrect demolition when dismantling merged structures such as roofs.
[p align="start"]Fixed incorrect building positions being returned when dismantling merged structures.
[p align="start"]Fixed an issue where items that had already been assigned for use still appeared in the Receiving Area. Items that are in use, assigned for use, or being transported will no longer appear in or be usable from the Receiving Area.
[p align="start"]Fixed an issue where, after clicking Dismantle and Relocate in the Building Details UI and then cancelling, the Relocate button could not be clicked again and the building could not be relocated.
[p align="start"]Fixed an issue where disciples dispatched from locations other than the main city could not enter a city after arriving.
[p align="start"]Fixed an issue where cities had no background music or battle music after being entered.
[p align="start"]Fixed the display of Technique Damage statistics in daily Sparring Reports at the Competition Arena.
【Gameplay and Experience Improvements】
[p align="start"]Simplified disciple card controls in Secret Realms.
[p align="start"]Improved disciple following in solo Secret Realms. Disciples will no longer overlap each other.
[p align="start"]Improved pedestrian walking animations in cities.
[p align="start"]Improved walking animations for player-controlled characters in cities.
[p align="start"]Improved pedestrian pathfinding in cities.