We got a little rest and are back to work. Last night the first hotfix for the new client and server went live. Here is the full list of fixes:
- Buff timers are no longer lost on relog.
- Fixed the reset of migrated Battle Pass progress.
- Fixed stacking of old and new materials.
- Fixed purchase errors in player stalls (trading is available again).
- Fixed mob movement, chasing, and mob activation on the client.
- Fixed invites, transitions, and movement sync in instances.
- Fixed the erroneous decrease of altar points caused by time calculation.
- Fixed pet healing, feeding, and several pet UI elements.
- Fixed minimap markers, boss loot selection, and ally highlighting.
- Fixed the display of quest EXP rewards, some quest links, and the guild, mentoring, and inventory interfaces.
- Skills can no longer be used after death, including skills already queued.
- Fixed HP/MP bar updates after regeneration.
- Fixed stale HP values after healing and resurrection.
- Fixed the healing amount display at full HP.
- Removed stuck and endlessly looping skill visual effects.
- Fixed the movement animation after resurrection.
- Fixed target switching with Tab.
- AFK mode: the same skill can be placed in several slots again; fixed their usage order.
- Following a player is no longer reset when moving between maps.
- Following characters of the opposite faction is disabled.
- Fixed the pet's return and re-summon after being sent on missions.
- Fixed the selection of the pet to be transferred, including a hungry one.
- Fixed the pet's amity update after merging with the character.
- The merged pet's model is no longer displayed separately.
- Fixed the refresh of an open pet window when selecting another pet.
- Added correct tooltips for pets and their slots.
- Fixed the display of the skill points count.
- Fixed the localization of the auto-path list.
- Restored the green color of skill book announcements.
- Fixed notifications about reputation gained in PvP.
- Fixed the display of guild members' last login time.
- Guild applications are sent to an available guild leader or deputy without repeated notifications.
- Deputy leaders can edit the guild announcement again.
- Fixed confirmations for promoting, demoting, and transferring guild leadership.
- Fixed the online status update in the friends list for one-sided adds.
- Added online status updates in the block list.
- Wedding titles now correctly show the partner's name.
- The quest completion sound now plays when objectives are met.
- Fixed sound notifications for private and system messages.
- Reduced the scroll step of the chat history.
- Fixed scroll boundaries of lists and the position of private notifications.
- Fixed the Fitness Race reward message.
- Fixed character movement by NPC commands within the current map or instance.
Today we are working on the next batch of bugs, plus everything you report to us during the day. I expect that by tomorrow most of the issues bothering you will be resolved, and every one of you will receive a well-deserved compensation from the project team (I promise not to disappoint you). Thank you for staying with us; we will not let you down.