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[EA 0.8.313] Update Notes

Human Host · Community Announcements · September 21, 2026

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● When building tracks, two concrete pillars are now automatically generated underneath, which means you can quickly build an elevated high-speed railway between two mountain peaks.

● You can now drive a train while laying tracks as you move forward. This feature can greatly reduce the time it takes to lay tracks. Curved tracks still need to be laid manually.

● Tracks, wooden plank platforms, log platforms, and other similar building modules now automatically snap to nearby building modules when placed on uneven terrain, fixing the issue of these structures having inconsistent heights after placement.

● Tracks can now overlap with each other, and you will no longer stack one track onto another. This makes it easier to split tracks by overlapping curved tracks with straight tracks.

● Greatly increased the damage dealt to terrain and other blocks when blocks placed on a rotor rotate, and greatly improved the overall stability of vehicles after blocks on the rotor collide with obstacles, so they will no longer be bounced away. This means vehicles and trains equipped with rotors + blocks have become stable and efficient tunnel boring machines / tree harvesters.

● Trees now only fall in the direction the player is looking.

● Fixed a bug where the camera could get stuck and unable to move.

● Fixed a bug where zombies could still destroy abandoned houses after disabling zombie damage to blocks.

● Fixed 2 memory leak points that may be related to game crashes. We will continue to monitor them.


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