This update adds the following...
Longbow radar is fixed and now works correctly. I'm not sure how long this bug has been present but basically the radar wasn't detecting any targets!
Wingman spotting system has been fixed. This was basically the radar issue but in reverse - they were identifying everything almost instantly and probably explains why no one noticed the radar wasn't working!
Wingmen are now back to their usual "a bit dim" selves but at least they are functional when using "Go SEAD", "Go CAS" and "Weapons Free" and will actually find and engage targets correctly.
Enabled the next Single Mission "Operation Shadow". It is semi-playable but at the moment the mission isn't completable as the mission doesn't detect when units are ID'd or destroyed. It's still quite fun to fly around and kill stuff though.
This mission is designed to introduce wingmen and the need to identify targets.
Easy mode puts you in 2 x Comanche Longbows with plenty of weaponry and introduces basic teamwork.
Medium puts you in control of a Kiowa Warrior while your wingman is in an AH-64B and introduces how light helicopters can utilise wingmen in heavier helicopters as missile boats.
Hard puts you and your wingman in a Kiowa Warrior and is designed to introduce avoidance tactics as you don't have enough weaponry to just punch through the defences and then precision tactics to eliminate just enough to complete the mission.
I've turned off some of Unity's more advanced processing systems to see if I can solve a Direct 3D crash which seems to be occurring on slower GPUs (e.g. GTX970 era cards).
I am also trying to track down a slow down caused when using the next/previous target controls. I haven't been able to reproduce it but I believe I've had 2 reports now of severe pauses in the game when using this control so if you are experiencing this then please do let me know. ːsteamhappyː