We've been pushing out improvements over the last couple of days to existing features, raising the standard of polish of older features to where you've come to expect from Nin Online!
Features
New Steam News Reader with Image, GIF Support, Video Thumbnail support Also retrieves BR-PT version for Brazilian players!

Dash Jutsu Rework Add timed jutsu dashes with afterimages and authoritative combat handling. This is used for Flash Flicker and Crescent Moon Beheading at the moment.

New Look for Chat Bubbles Chat Bubble Skins coming eventually

Added Keyboard Support for News and Game Guide Menus
(Experimental) Added optional animated combat combo counter
(Devs) Add local-only animations and sound settings in animation editor
Changes
Improved UI Window Clamping UI Windows no longer drag half way off screen before snapping back in when you release your mouse button,

Improved styling of gameplay windows (Inventory, Ninja, Jutsu etc.) Unify translucent window backgrounds and live blur backgrounds.

Moved Game Guide Menu to the same look as News Menu

Place confirmation buttons first (on left) on confirmation prompts

Show animated palette previews in the theme selector

Allow house and corporation cards to be dragged
Align default minimap position with the top-right screen edge
Improved NPCs hazard avoiding protocol to move off hazards already stepped on
Customized look for Dropdown Menus and Sliders in our UI
Settings Layout re-organized and cleaned up
Made Cash Shop UI more responsive/flexible for smaller resolutions
Replaced login spinner and text with orange spiral symbol
Shorten menu background blur fade out
(Devs) Lots of small improvements to existing editors
(Admin) Hide admin warp position preview when hovering UI
Bug Fixes
Block tab changing and other inputs while setting keybinds Consume UI and gameplay input throughout keybind capture
Protect login queue sessions and coordinate reconnects with pending saves Fixed a reason players were getting stuck on login
Fixed Game Guide causing a lot of lag
Keep minimap controls anchored when switching display modes
Block character selection while settings owns input
Keep ambient weather loops in sync with audio options
Update dynamic projectile poses before sampling particle trails (fixes particle trail lights)
Fix for Event HUD (Tournaments, CTF etc.) not disappearing when leaving event map sometimes
Fixed a login crash issue
Suppress equipment particles while players are cloaked
Fixed mouse movement triggering while clicking "More" menu
Fixed resource gathering when it is not aligned with the server
Fixed stutters with weathers start up by warming up effect shaders before login
(Admin) Important fix to sync ban status command for admins