There's a lot packaged in this v0.33.0 update!
The dust was too dusty, so I've dialed that down quite a lot - now you should have a clear view of the tornado unless you're up really close or it's extremely intense (and you're still too close)
At night time, power flashes double in frequency so you can see where the tornado is a bit more easily
Wind chemicals have been weakened a bit, this is to avoid a positive feedback loop creating mach 12 tornadoes within a few minutes of starting the day
There is now a gas station in the game - it's not functional yet but I have plans for it being the place to refuel your truck and repair it (both will be toggle options if you don't want to have to deal with that)
I have added "vegetation masks" that make the vegetation smaller/removed for randomly placed houses - I still need to finish adding it to each relevant prefab but it's currently there for farmsteads and gas stations
You can now enter basements and shelter: once the tornadic winds get strong enough and/or the tornado is close enough the basement door will lock and you won't be able to exit until the tornado has passed
I fixed the bug where the "performant" profile in settings would result in no tornadoes rendering
Trains will now kill you if they impact you or your vehicle, even if you aren't in your vehicle at the time of impact
Additional emails have been added explaining how the career day works and how skips work, and additional UI prompts have been added to let you know when your game has saved (i.e., each time you purchase an upgrade or analyze data)
There is now a free camera that can be used via the VHS camera: by default it pauses time so you can frame the scene exactly as you like, but you can also enable time and watch the destruction as it unfolds from a safe distance