As usual, all applicable changes are also in the demo.
Visit the game's GitHub repository for a full changelog.
Quality of Life Improvements
- Added a bar at the top of the convergence UI that lets you view haunting/challenge effects at a glance and shows when they trigger without stealing your camera.
- Updated the goal listing for active settler quests to show partial progress (e.g. 2/4 Rabbit Warrens).
- Changed how debate topics from shards with no named cultures are granted. Previously it was a 50% chance on each trip. Now they are always granted until you run out. The previous behavior made more sense narratively, but resulted in a confusing and needlessly grindy experience.
- Added a warning for shard cultures when a main story shard culture will take precedence over them.
- Added font scaling to a few more UI elements.
New Content
- Added 3 new glyphs.
Bug Fixes
- Fixed several typos.