The original Safe Area has been upgraded and replaced with multiple underground bunkers located throughout the map, which you can choose to spawn into.
Inside each bunker Safe Area, you are invulnerable and cannot attack enemy players until you have exited the area. You’ll be invulnerable for a short period when you exit the safe area to help deter players from camping the entrances.


Each Safe Area features an Armory and a Pack Station where you can reconfigure weapons and upgrades at any time during the match. Each of these new Safe Area bunkers also features a Fast Travel station, providing immediate access to any of the other Safe Areas around the map. In PvP, each team will also have its own dedicated bunker, near where the old safe area was, separate from the opposing team.


In PvE and the Campaign, Hazard Pay scientists can be returned to any of underground Safe Areas, and they’re also where you’ll return your collected weapon parts.
Respawning also has some related features in addition to choosing a specific Safe Area. You’ll now have the ability to choose which teammate you would like to spawn nearby by selecting them in the respawn screen. We are also opening up the ability to spawn into any chosen military vehicle at the cost of serum. We are no longer limiting this to just the Fixed Wing.

This update also brings a few changes to game modes that previously used the original Safe Area. Be sure to check the updated mode descriptions in the matchmaking lobby!