\[Optimization]
Optimized the performance and visual presentation of UI elements, including quest guidance, recipe learning, and reward screens;
Reduced stuttering when Daily Commissions refresh;
Improved pet behavior when riding on the back seat of a two-wheeled vehicle while following the player;
\[NPC]
Fixed an issue during a date with Stella at the Musical Instrument Shop where selecting "Try Again" after finishing a performance could prevent the player from exiting the performance;
Fixed an issue where NPCs could occasionally overlap below the stage during the performance on Day 3 of the Beach Festival;
Fixed an issue where some tourist NPCs would not appear in certain scenes;
Fixed an issue in some save files where Aurelis would not properly follow her schedule at the shop, preventing certain quests from being triggered;
Fixed an issue where Stella's model could overlap with the player after interacting with Sylvain while both Sylvain and Stella were at the Animal Home;
Fixed an issue where Alex's model could appear to float while picking up wood at certain times;
Fixed an issue where NPC models could be missing during Delphin's 5-heart story cutscene under certain graphics settings;
Fixed an issue where the Barista's model could clip into the wall when standing up after being interacted with while seated;
\[Quests]
Fixed an issue in some save files where Sylvain's 3-heart story quest could end unexpectedly before being completed;
Fixed an issue where, after completing Lunelle's "Not a Stitch Heard" quest, multiple affection quests could become available at the same time on the following day, causing "A Stitch of Warmth" to be terminated;
Fixed an issue where the Plain Wool Hat was not awarded after completing Lunelle's 3-heart story quest "Not a Stitch Heard";
Fixed an issue where "Rekindled in the Embers" and "Not a Stitch Heard" could become unexpectedly paused, preventing further progress;
Fixed an issue in some save files where Serena's story quest mail would not trigger properly despite her affection being maxed out;
Fixed an issue where Lunelle's 5-heart story quest would not trigger properly despite her affection being maxed out;
Fixed an issue during Neona's 5-heart affection quest where the objective to read the quest mail could not be completed properly in Moonlit Forest;
Fixed an issue in some save files where tourists would not appear during Pastelle's 3-heart story quest.
Fixed an issue where a duplicate quest could appear when speaking with Zerine after completing the Senior Crafter quest;
Fixed an issue in some save files where only Decayed Chests could be caught while fishing after accepting the Apprentice Angler quest;
Fixed an issue where the "Visitor from Portia" quest could unexpectedly time out and could not be resumed;
\[Display]
Fixed an issue where the main gameplay UI could disappear after switching screens with a shortcut key in the Mail interface and then closing it;
Fixed an issue during the tutorial where the inventory screen could overlap with the tutorial pop-up after placing a bed from the inventory;
Fixed an issue where building paint would not load or display properly under certain graphics settings;
Fixed an issue in Build Mode where rapidly moving the camera could occasionally cause the view to display incorrectly;
Fixed an issue where the slingshot aiming reticle could disappear during the Spring Festival balloon-popping minigame;
Fixed an issue where the displayed amount of required materials could stack after repeatedly opening and closing the repair screen at the Moonweaver;
Fixed an issue where buff icons for certain food items could appear as white blocks after consumption;
\[Building]
Fixed an issue in some save files where terrain could turn dark after terraforming certain locations and then reloading the save;
Fixed an issue in Build Mode where fish models would not properly move together with a fish pond when it was relocated;
Fixed an issue where fainting or falling asleep while in Build Mode could prevent the camera from moving properly;
Fixed an issue where building paint could disappear after exiting Build Mode;
Fixed an issue where objects placed inside the houseboat could appear tilted;
Reduced stuttering when placing Planting Boxes in Build Mode under certain conditions;
\[Online Multiplayer]
Fixed an issue in multiplayer where lengthy crafting-tracking notifications could overlap with other players' names;
Fixed an issue where, if the host closed the room while a guest was in Build Mode, the guest could no longer enter Build Mode after the room was reopened;
Fixed an issue where monster HP bars would not display properly after a guest's HP was depleted and they woke up;
Fixed an issue where character models could display incorrectly from a guest's perspective if another player joined the room while a player was riding a vehicle;
\[Others]
Fixed an issue in some save files where Spring Festival stalls and the stage could not be interacted with for construction;
Fixed an issue where the houseboat could unexpectedly rise into the air while sailing in the waters around Starsand Port;
Fixed an issue in multiplayer where the houseboat could unexpectedly sink underwater while being driven;
Fixed an issue where out-of-season crops could not be planted on Trellises inside the Greenhouse;
Fixed an issue where the game could freeze after selecting video playback from the in-game menu;
Fixed an issue where the character's movement animation could disappear after interacting with a Worktable while using the Hoverboard and then exiting the interaction;
Fixed an issue where trees on Windflute Island could respawn immediately after sleeping and waking up after being chopped down;
Fixed an issue in some save files where abnormal model assets could appear after the map refreshed;