Today, we spent the entire day working on a much larger update focused almost entirely on your feedback.
After reading reviews, discussions, bug reports, and watching people play, we noticed that some moments players thought were bugs were actually caused by us not guiding the player clearly enough.
So instead of only fixing individual issues, we went back and reworked several systems and interactions to make the game feel clearer, faster, and more responsive.
What changed:
Fixed the UV light not working correctly during the tutorial section.
Improved flashlight responsiveness while moving. The movement offset has been reduced, making the flashlight feel much snappier and more precise.
Door interactions are now more responsive.
Dialogue choices now give you more time to answer.
Fixed an issue where the flashlight could become invisible after a flicker event.
Reworked the flashlight flicker system. Flickering now ends at a much more natural and appropriate moment instead of continuing longer than intended.
Further improved the haunting sequences. We adjusted their pacing and overall flow to make them feel more enjoyable and atmospheric, without becoming tiring or frustrating for the player.
Reworked several scripted events to better guide the player's attention. In certain moments, the game will now gently direct the player toward important events to avoid confusion and situations where something significant could easily be missed.
Improved the baby crib sequence. The interaction is now clearer, and placing the baby back into the crib no longer causes clipping issues.
Reworked and improved the tutorial experience. We fixed several issues that could make the tutorial feel broken or confusing and made its progression much more logical, intuitive, and enjoyable.
This update is not the end.
We are going to continue improving the game with more updates based on what we see, what you report, and what we learn from watching you play.
Thank you so much to everyone supporting us, reporting issues, and leaving feedback.
And especially, thank you for all the positive reviews. They genuinely motivate us to keep working and improving the game every single day.
We promise that we will continue doing everything we can to make Rehaunted the game it should be.